RimWorld
Fortifications - Industrial
Показване на 71 — 80 от 92 постъпления
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Обновление: 21 февр. 2022 в 3:29

Fixed the missing stuff stat of concrete.

Add Zh_CN and Zh_TW support.

Обновление: 5 февр. 2022 в 1:45

[Auto-generated text]: Update on 2/5/2022 5:45:11 PM.

Обновление: 28 ян. 2022 в 22:58


BugFix

Обновление: 25 ян. 2022 в 7:08

Dll update for the new sub-module

Обновление: 24 ян. 2022 в 5:22

[Auto-generated text]: Update on 1/24/2022 9:22:19 PM.

Add Additional Funtion for ENIAC

Обновление: 22 ян. 2022 в 9:27

[Auto-generated text]: Update on 1/23/2022 1:27:24 AM.

BugFix

Bunker minRange 0.9 -> 1.9

Обновление: 22 ян. 2022 в 7:59

[Auto-generated text]: Update on 1/22/2022 11:58:58 PM.

Note : building might disappear because this update.

Concrete now can be pack and unpack at crafting spot
Add Reinforced Concrete which is the Alternative materials for metalic-stuffed buildings
Bunkers Resize(3x3)
ENIAC resize (4x2)
Turret MG value Adjustments

Обновление: 16 ноем. 2021 в 17:00

English grammar fix(special thanks to Stormer)
Hex_mortar: forcedMissRadius 15 => 10
ShellShock : severityPerDay -0.2 => -1 (pawns with shellShock will recover faster)
Infantry mortar : CooldownTime 3 =>1 (more rapidly)
Infantry mortar Texture Rework to fits the turret style

Обновление: 30 септ. 2021 в 0:38

Minor bug fix

Autocannon now need refuel.

add compatibility patch to Vanilla Furniture Expanded - Architect

adjust movable generator value to make it more usable in Field

Обновление: 29 авг. 2021 в 1:53

Minor bug fix