RimWorld
Fortifications - Industrial
Se afișează 71-80 din 92 intrări
< 1 ... 6  7  8  9  10 >
Actualizare: 21 febr. 2022 @ 3:29

Fixed the missing stuff stat of concrete.

Add Zh_CN and Zh_TW support.

Actualizare: 5 febr. 2022 @ 1:45

[Auto-generated text]: Update on 2/5/2022 5:45:11 PM.

Actualizare: 28 ian. 2022 @ 22:58


BugFix

Actualizare: 25 ian. 2022 @ 7:08

Dll update for the new sub-module

Actualizare: 24 ian. 2022 @ 5:22

[Auto-generated text]: Update on 1/24/2022 9:22:19 PM.

Add Additional Funtion for ENIAC

Actualizare: 22 ian. 2022 @ 9:27

[Auto-generated text]: Update on 1/23/2022 1:27:24 AM.

BugFix

Bunker minRange 0.9 -> 1.9

Actualizare: 22 ian. 2022 @ 7:59

[Auto-generated text]: Update on 1/22/2022 11:58:58 PM.

Note : building might disappear because this update.

Concrete now can be pack and unpack at crafting spot
Add Reinforced Concrete which is the Alternative materials for metalic-stuffed buildings
Bunkers Resize(3x3)
ENIAC resize (4x2)
Turret MG value Adjustments

Actualizare: 16 nov. 2021 @ 17:00

English grammar fix(special thanks to Stormer)
Hex_mortar: forcedMissRadius 15 => 10
ShellShock : severityPerDay -0.2 => -1 (pawns with shellShock will recover faster)
Infantry mortar : CooldownTime 3 =>1 (more rapidly)
Infantry mortar Texture Rework to fits the turret style

Actualizare: 30 sept. 2021 @ 0:38

Minor bug fix

Autocannon now need refuel.

add compatibility patch to Vanilla Furniture Expanded - Architect

adjust movable generator value to make it more usable in Field

Actualizare: 29 aug. 2021 @ 1:53

Minor bug fix