Hearts of Iron IV

Hearts of Iron IV

Their Finest Bruh (TFB)
Viser 191-200 af 307 forekomster
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Opdatering: 16. feb. 2023 kl. 22:13

Patch 21 - checksum c146

- Added a number of new tank models for Brazil, mexico, and mongolia
- Cruisers can no longer use secondaries in the non dedicated Secondaries slot
- Small Gun hit profile 55 -> 60
- Ship Light Medium Battery 1/2/3/4 damage changed from 6/10/14/18 to 4/8/12/16
- Cruiser Engine 1/2/3/4 Speed multiplier changed from .20/.3/.35/.40 to .20/.25/.30/.35
- Light Cruiser Gun speed penalty debuff for guns 2/3/4 changed from -.04/-.05/-.06 to -.05/-.06/-.07
- Starting Mongolian Convoys increased from 50 to 100
- Mongolian Rubber Refinery focus fixed
- New Text added to Research Tab backgrounds thanks to Chezloc
- The localization has been refactored, so submods may have some broken localization
- Fixed a number of console errors

Japan:
- The spirit for the Pacific war that debuffs the allies has been shifted from getting a malice to atttack and defense against EU Axis, to an attack malice against EU axis, and the EU axis getting an attack bonus. This is because of funny paradox math making using defense_bonus_against doesn't really work right
- Japan has been given 3 new paths post China War, and they must do one of them
- Short War lets you go to war in July of 1940, but with some minor debuffs that mean you will need to be aggressive and conquering to take advantage
- Medium War lets you go to war in January of 1941 and is expected to be the default. Japan gets some buffs to help them build up for longer, including industry, military, and intel
- Long war lets you go to war in July of 1941, where Japan gets large industry buffs, military buffs, intel buffs, and some bonus destruction and collaboration

We will be watching the balance of all 3 paths as they roll out. It is advised if you are doing a Big Manchu - Small Japan setup to not take the early war path.

Opdatering: 16. feb. 2023 kl. 21:59

See above patch

Opdatering: 1. feb. 2023 kl. 9:52

Patch 20 Checksum c62f

Mongolia Focus Tree Rework

Opdatering: 19. jan. 2023 kl. 21:39

Hotfix Checksum 495b

-Mod Updated for 1.12.8
-Fixed issue with support companies causing divisions to go 1km/h

Opdatering: 16. jan. 2023 kl. 0:26

Patch 19 - checksum 4d9e

Defines Changes:
- BASE_PEACE_TAKE_UNCONTROLLED_STATE_FACTOR = 10 -> 1 -- Base factor for taking state you do not control
- PEACE_SCORE_DISTRIBUTION = { 0.2, 0.2, 0.2, 0.2, 0.2 } -> { 3.0, 3.0, 3.0, 3.0, 3.0 } -- How much of the total peace conference score you get during the first n turns.
-- More explanation of the peace score distribution above:
-- {1.0} would give you all the score on the first turn.
-- {0.5, 0.5, 0.5} would give you 50 % of the total score on each of the first three turns (in this case resulting in receiving 150 % of the total score).
- PEACE_ACTION_MAX_COST = 9999 -> 500 -- Max value for a peace action cost (after all modifiers)
- CAPITAL_CAPITULATE_BONUS_SCORE = 150 -> 300 -- extra bonus when deciding who to capitulate to (applied to capital holder)
- VICTORY_POINT_WORTH_FACTOR_WARSCORE = 0.2 -> 0.5 -- multiplier for each victory points when calculating province worth for warscore

- ACE_WING_SIZE = 50 -> 100 -- size of wing ace bonuses are set up for. if lower more bonus if higher less bonus

- PLAYER_ORDER_PLANNING_DECAY = 0.1 -> 0.125 -- Amount of planning lost due to player manual order

Other Changes:
- Finnish Infantry Equipment now increased the license production speed debuff by 20%
- Armored car turret 3 can no longer be used on Armored Car 1 or 2
- All Suspensions now have a 2 IC cost added to swap to a new chassis

The following are bug fixes that were not working correctly in the code:
- ZIS 30 Gun Platform no longer allows Anti Air or Artillery role
- CV33 Tankette Superstructure no longer allows the Anti Air role
- Multi-Turret 1 no longer allows the Anti Air or Tank Destroyer role
- Multi-Turret 2 no longer allows the Anti Air or Tank Destroyer role
- Multi-Turret 3 no longer allows the Anti Air or Tank Destroyer role
- Light Turret 1, 2, and 3 no longer allows the Anti Air or Tank Destroyer role
- Fixed Light Casemate no longer allows the Anti Air role
- Light Open Superstructure no longer allows the Assault Gun role

- Medium Turret 1, 2, and 3 no longer allows the Anti Air or Tank Destroyer role
- Fixed Medium Casemate no longer allows the Anti Air role
- Fixed Medium Large Casemate no longer allows the Anti Air role
- Medium Open Superstructure no longer allows the Assault Gun role

- Early Heavy Turret no longer allows the Anti Air or Tank Destroyer role
- Heavy Turret 1, 2, and 3 no longer allows the Anti Air or Tank Destroyer role
- Fixed Heavy Open Casemate no longer allows the Assault Gun role

- Modern Turret no longer allows the Anti Air or Tank Destroyer role

- Amphibious Drive no longer allows the Anti Air, Artillery, or Tank Destroyer Role

Opdatering: 13. jan. 2023 kl. 23:54

Checksum cf87

- Sea Zones around the new straits adjusted to match the new straits.
- Mannerheim now grants -15% non core manpower
- Fixed edge case where Soviet Decision to win the winter war would not complete
- Reverting Golden Troll
- Small Gun 3 Soft Attack 32 -> 30
- Small Gun 3 Hard Attack 28 -> 26
- Small Gun 3 IC Cost 5 -> 6
- APCR Rounds can no longer be stacked on tank chassis

Define Changes:
NAir.NAVAL_COMBAT_EXTERNAL_PLANES_MIN_CAP 100 -> 500 -- Min cap for planes that can join naval combat
NAir.AIR_WING_BOMB_DAMAGE_FACTOR = 2 -> 10 -- Used to balance the damage done while bombing.
(Note this seems to only apply to Strat bombing, not to CAS bombing or logistics strikes)

Tank Changes:
- Light Turret Open IC 4 -> 2
- Light Turret Open IC Cost Multiplier -0.05 -> 0
- Light Turret Open Large IC 7 -> 4
- Light Turret Open Large IC Cost Multiplier -0.05 -> 0
- Light Fixed Casemate IC 1 -> 2
- Light Open Superstructure IC Cost Multiplier -0.1 -> 0
- Medium Open Turret IC cost 6 -> 3
- Medium Open Turret IC Cost Multiplier -0.05 -> 0
- Fixed Medium Casemate IC 4 -> 3
- Fixed Medium Large Casemate IC 3 -> 4
- Medium Open Superstructure IC Cost Multiplier -0.1 -> 0
- Fixed Heavy Casemate IC 6 -> 8
- Fixed Heavy Open Casemate IC Cost Multiplier -0.1 -> 0

- Hungarian 38m IC 13 -> 14
- Soviet T50 year 1940 -> 1939
- Soviet T50 Hardness 80 -> 70
- Panzer 3, 4, and T34 Hardness Boost IC cost 2 -> 1

Opdatering: 13. jan. 2023 kl. 8:37

Patch Notes 17 - checksum 1b7d

Ai Changes provided by Chezloc:
- SOV and GER build civs at the start till some date, then mils and then rubber for germany and steel refs for soviet and then continue building mils
- Scripted a focus order for MAN, MON, IRE, BRA, SIA
- MAN, MON, IRE, BRA, SIA wont build civs or dockyards, only mils
- BRA and SIA will do rubber refs also but dont get that many out
- Made SIA, BRA and GER ai prioritize getting to rubber processing research to be able to build rubber
- Made SOV ai prioritized to go for construction 1 and excav 1 to be able to build steel refs

Other:
- Made ZIS-30 Chasiss more visible and added a better descriptor to it
- Added Red Guard Tanks Divisions, which are slightly better than a normal Soviet Medium Divisions
- Fixed bugs related to the Spirit of The Airforces using Air Designer stuff
- Japanese Fighter and Bomber Innovation Focuses now correctly take 25 air xp instead of army xp
- Soviets have Military Access to republican spain so they get supply during the SCW
- New Straits added to Denmark, Djibouti, Iran, Singapore, and Java
- Poland added to the Pacific Spirit
- Imperial Conference Cooldown decision now fires more than once to let you know when you can do the next one

Opdatering: 6. jan. 2023 kl. 9:57

Small Patch Checksum ebb1

Soviet Do not blab propaganda values cut in half and can only be done after Order 270
Japan now has a decision showing them the cooldown till the next Rivalry decision

Opdatering: 28. dec. 2022 kl. 23:08

BBA Patch 16 - checksum 9f8d

- Lots of focus localization has been provided thanks to Chezloc
- Game Rules have also been added, allowing players to control the number of AI China waves that will spawn, whether or not the voice lines are enabled, and a rule to disable the Fatherless spirit, thanks to Chezloc for doing this while I was out on Vacation
- Spanish Gold Trade focus will now send an event to Germany letting them know they are getting trade for cheaper from Spain in addition to the voiceline from Greg about interest.
- German Air MEFO, Aging Italian Air Industry, and the starting Mongolian Debuff no longer spawn events at game start and just give you the spirits
- Added an H to the Heavy Artillery division Icon to make it clearer which is which
- USA can now annex an AI Brazil and AI Mexico if either 1) The USA is at war, 2) Japan is at war with the UK, 3) Germany is at war with the soviets
- New Player Decisions can be permanently hidden


Warning to submod makers to check history, event, focus, and decision files for changes. More expected next patch with the Beta Patch https://i.imgur.com/pgQeync.png

Opdatering: 23. dec. 2022 kl. 9:11

Hotfix to Marsa Mutra to prevent crashes.