ATLAS
Atlantean Merchants
Viser 11–20 av 31 bidrag
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Oppdatering: 7. mai 2022 @ 9.45

-Added code fragments for server and client data display interaction.
-Exploding arrow in ammo merchant changed to Exploding Barrel.
-Added CursedBoneChips to butcher.
-All item quantities are now 1. You get 1 item per purchase. This will be configurable in a future update.

Oppdatering: 20. mars 2022 @ 15.45

-Optimized blueprint code for first version merchant structures.
-Applied fix for issue with how structures would load onto a game/server, set up now as Pre Initialized functions.

Oppdatering: 26. jan. 2022 @ 5.51

-Added ini configuration to set butcher,seed,food merchant prices.

Oppdatering: 14. jan. 2022 @ 8.51

-Added ini configuration to set resource merchant prices.

Oppdatering: 13. jan. 2022 @ 6.28

-Added ini configuration to set ammo merchant prices.
-Ammo merchant will now sell 1 item instead of a stack of them. This will be configurable in a future update.

Oppdatering: 29. nov. 2021 @ 5.54

-Expedition chest will now also give the player 250-500 coins

Oppdatering: 18. nov. 2021 @ 10.25

-Expedition chest is no longer treasure manager dependant. It will now generate 3 random weapons, armor and tools for a total of 9 items per box.

Oppdatering: 15. okt. 2021 @ 14.47

-Removed treasure map as a default crafting requirement for the expedition chest. Now only costs 10 ale, for now.

Oppdatering: 5. okt. 2021 @ 21.21

-Treasure Hunter inventory has been changed from static shop to regular craft storage. This is to fix issues with crashing while interacting with original inventory.
-Fixed name and description of expedition chest item.

Oppdatering: 4. okt. 2021 @ 7.27

-Lowered height of seed bag meshes of seed merchant. They were floating.