Arma 3
Sonus
Näytetään 1–10 / 13
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Päivitys: 10.10.2024 klo 2.56

minor corrections

Päivitys: 28.8.2024 klo 3.06

FIXED:
🛠 Livonia trees could reproduce rain sounds up to 4 times due to the addition of extra rain sound sets to them (Vanilla Arma 3 issuem not reported yet)
🛠 Wrong memory point name in domestic trees configuration, no necessary sounds on these trees due this (Vanilla Arma 3 issuem not reported yet)
🛠 Owl sounds could glitch

Päivitys: 28.8.2024 klo 1.04

Päivitys: 23.8.2024 klo 4.58

ADDED:
+ 🐸 SFX for Livonian waters
+ 🦉 in base class worlds SFX

Päivitys: 5.7.2023 klo 20.42

mod.cpp has been changed: removed localization keys, this provided minor error messages in .rpt

Päivitys: 6.2.2022 klo 23.09

Instead of overwriting community maps, the mod now overwrites Arma 3's base classes for terrain and therefore sounds.

Now, absolutely all maps should play ambient sounds from the Tanoa terrain.

Päivitys: 6.2.2022 klo 21.28

Päivitys: 6.2.2022 klo 21.22

123

Päivitys: 6.2.2022 klo 21.19

smth wrong

Päivitys: 6.2.2022 klo 21.15

oops