DayZ
Dabs Framework
62개 중 51~60개 표시 중
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업데이트: 2021년 11월 28일 오후 1시 31분

- UI Prefab Updates
- Sanity check for 1.15

업데이트: 2021년 9월 15일 오전 7시 04분

[Added]
- Added Town class (from LocationText)
This class is a script abstraction from the cfgworlds entries for towns
- Added TownFlags enum
- Added Town::GetMapTowns
- Added EventBase::Pause
Events are now pausable! Full functionality supported, clients synced
- Added EventPhase.INVALID

[Fixed]
- Removed MOST of the un-needed threads in the EventManager, mainly for the Pausing update but this should provide some stability in certain, edge case scenarios
- Removed an else statement because phillip is a monster

업데이트: 2021년 8월 28일 오후 2시 04분

- Added Encoding class
- Added Encoding::GetBytes
- Added Encoding::ToHex
- Added Encoding::FromHex
- Added Encoding::FromBytesHex
- Added DialogBase::RemoveContent
- Added DialogBase::ClearContent
- Added ObjectGetSize in DayZPhysics.c
- Added SerializableParam class
- Added Networked Lights (fully server side lights)
- Added a very basic dialog auto size

- Added Version 3 support to EditorObjectData which adds
Serializable parameter support
Attachment support
EditorOnly, Locked, AllowDamage and Simulate parameters

- Fixed the 'InsertAll' error spam that could occur when having incorrectly configured actions
- Fixed EditBoxNumberPrefab not capturing the mouse wheel fully

업데이트: 2021년 7월 31일 오전 8시 46분

Version 1.0.3

[Added]
- DayZGame::GetPlayerByIdentity

[Optimized]
- StringEvaluater runs a bit faster and has better code

[Remove]
- Removed Lightning Object (exploitable by hackers, fucksticks ruining my fun)

업데이트: 2021년 7월 16일 오후 2시 19분

Sorry for the constant updates but we needed a hotfix to come out today to patch some issues, thank you for your patience <3

[Added]
- Dabbing to the Emote Wheel (only gameplay change)

[Fixed]
- Fixed a bogus "bincheck failed" error
- Fixed deletions not occurring due to a very tight search radius
- Possible fix for for the #InitGlobals issue

업데이트: 2021년 7월 16일 오전 8시 50분

[Added]
- Added reinterperet_cast (C++ standard)
- Added ObjectRemover
- Added data required to work with the Editor and Builds importing Editor Files (public API now)
- Added Thunderbolt objects

[Fixed]
- Fixed Event Manager not sending JIP data all the way to active phase (offset by -1)
- Fixed Weather Events not requesting weather changes at the beginning of an event

업데이트: 2021년 7월 12일 오후 3시 55분

업데이트: 2021년 7월 12일 오후 3시 55분

- Fixed stringtable not loading

업데이트: 2021년 7월 12일 오후 2시 34분

- Test Update

업데이트: 2021년 7월 12일 오후 1시 50분

- Added thunderbolts to config.cpp