Imperator: Rome
Rise of Empires Redone [OUTDATED]
Показані результати 1–10 із 11
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Оновлено: 3 груд. 2021 о 11:39

AI can now build cities
Migratory tribes cannot build cities, including player

Оновлено: 2 груд. 2021 о 8:29

tribes can now settle & reform governments

Only tribes with positive centralization & some civilization level (in capital) will reform.

The vanilla tribes laws mechanic seems to have been removed from the script by the game devs, I tried to set it back but it led to game crashes.

Оновлено: 5 лип. 2021 о 11:17

removed existing roads.

Оновлено: 4 лип. 2021 о 10:47

changed starting pop from 8 to 12 for a slightly faster early game

Оновлено: 3 лип. 2021 о 7:27

Compatibility patch for ImprovedBuildings2.0.
This mod must be loaded after ImprovedBuildings!

Оновлено: 3 лип. 2021 о 4:08

-fixed DOD ruler & nation culture
-egypt culture & religion is now egyptian
-antigonid culture is now aramaic & religion canaanite
-seleukid culture is no babylonian & religion chaldean

Оновлено: 2 лип. 2021 о 3:56

New workshop profile picture.

Оновлено: 2 лип. 2021 о 3:41

Removed outdated readme.

Оновлено: 1 лип. 2021 о 4:40

Removed megalopolis of Pataliputra

Оновлено: 30 черв. 2021 о 12:24

Set starting pop to 8 tribesmen.