Imperator: Rome

Imperator: Rome

Rise of Empires Redone [OUTDATED]
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Uppdatering: 3 dec, 2021 @ 11:39

AI can now build cities
Migratory tribes cannot build cities, including player

Uppdatering: 2 dec, 2021 @ 8:29

tribes can now settle & reform governments

Only tribes with positive centralization & some civilization level (in capital) will reform.

The vanilla tribes laws mechanic seems to have been removed from the script by the game devs, I tried to set it back but it led to game crashes.

Uppdatering: 5 jul, 2021 @ 11:17

removed existing roads.

Uppdatering: 4 jul, 2021 @ 10:47

changed starting pop from 8 to 12 for a slightly faster early game

Uppdatering: 3 jul, 2021 @ 7:27

Compatibility patch for ImprovedBuildings2.0.
This mod must be loaded after ImprovedBuildings!

Uppdatering: 3 jul, 2021 @ 4:08

-fixed DOD ruler & nation culture
-egypt culture & religion is now egyptian
-antigonid culture is now aramaic & religion canaanite
-seleukid culture is no babylonian & religion chaldean

Uppdatering: 2 jul, 2021 @ 3:56

New workshop profile picture.

Uppdatering: 2 jul, 2021 @ 3:41

Removed outdated readme.

Uppdatering: 1 jul, 2021 @ 4:40

Removed megalopolis of Pataliputra

Uppdatering: 30 jun, 2021 @ 12:24

Set starting pop to 8 tribesmen.