Imperator: Rome

Imperator: Rome

Rise of Empires Redone [OUTDATED]
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Actualización: 3 DIC 2021 a las 11:39 a. m.

AI can now build cities
Migratory tribes cannot build cities, including player

Actualización: 2 DIC 2021 a las 8:29 a. m.

tribes can now settle & reform governments

Only tribes with positive centralization & some civilization level (in capital) will reform.

The vanilla tribes laws mechanic seems to have been removed from the script by the game devs, I tried to set it back but it led to game crashes.

Actualización: 5 JUL 2021 a las 11:17 a. m.

removed existing roads.

Actualización: 4 JUL 2021 a las 10:47 a. m.

changed starting pop from 8 to 12 for a slightly faster early game

Actualización: 3 JUL 2021 a las 7:27 a. m.

Compatibility patch for ImprovedBuildings2.0.
This mod must be loaded after ImprovedBuildings!

Actualización: 3 JUL 2021 a las 4:08 a. m.

-fixed DOD ruler & nation culture
-egypt culture & religion is now egyptian
-antigonid culture is now aramaic & religion canaanite
-seleukid culture is no babylonian & religion chaldean

Actualización: 2 JUL 2021 a las 3:56 a. m.

New workshop profile picture.

Actualización: 2 JUL 2021 a las 3:41 a. m.

Removed outdated readme.

Actualización: 1 JUL 2021 a las 4:40 a. m.

Removed megalopolis of Pataliputra

Actualización: 30 JUN 2021 a las 12:24 p. m.

Set starting pop to 8 tribesmen.