Stellaris

Stellaris

Endgame Expanded 4.0 v 0.9
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Update: 16 Jun, 2022 @ 5:27am

Mod now should work for hive mind empires
Added hive mind ascention patch:
5 new techs
2 new buildings
1 new army
new events
Few minor fixes

Update: 14 Jun, 2022 @ 4:54am

Added missing deposits icons
All MHF's backgrounds have been changed
Basic MHF now has science district
Basic MHF has difrent texture and background than advanced MHF
Replication center now has habitational district
Terraforming to advanced MHF converts districts in 2:1 ratio (so advanced MHF will no longer try to revolt in first 2 years)

Update: 13 Jun, 2022 @ 4:54am

Advanced MHF creation techs now also unlock their colonization (so you can't colonize them without proper tech).
All MHF now have custom planet icon instead of the desert world icon
Singularity computer componetnt has been rebalanced
Basic MHF districts have been buffed
Basic MHF indutrial district now gives vanilla fabrication jobs instead of the modded ones.
All MHF city district now propely reduce deviancy insted of crime if you play empire without happiness.
MHF texture has gotten little changes
MHF (Science Specialization) has been nerfed
Machine ascention techs now gives proper modification points

Update: 11 Jun, 2022 @ 5:10am

MHF now have it's unique texture
Fixed bugs with terraforming decisions
Many language fixes

Update: 10 Jun, 2022 @ 2:38pm

Fixed all techs wrong categories and weights
First 3 science techs are a bit harder to get but cost 20% less
Broken code has been removed
A lot of language mistakes
A lot of other bugs has been fixed

Update: 8 Jun, 2022 @ 9:20am

Fixed bug which allowed for free and instant recruitment of MHF Stronghold defensive armies.
Ideal research drone uses energy insted of consumer goods for upkeep

Update: 3 Jun, 2022 @ 4:48am

MHF Stronghold Nexus has been redesigned
Few minor fixes

Update: 30 May, 2022 @ 1:26pm

Updated to 3.4
I am not sure if everyting works on this patch but mod is playable

Update: 30 May, 2022 @ 10:27am

Bio ascention trait "redesigned brain" now gives leaders new traits
7 new planetary deposits posible to build on advanced MHF after researching really expensive rare techs:
-Ministry of Time and Space
-Unification Center
-Coordination Center
-Control Megaplex
-Defence Hypernexus
-Planetary Quality Center
-Drone Stablilization Zone
6 new techs
Advanced MHF can't be converted back to basic MHF by terraforming (now you need to resaearch and enact decision that does it)
Basic MHF districts now don't require living metal to maintain
City and replication districts now gives building slots

Update: 10 May, 2022 @ 3:03am

3 new missiles components
added missing textures to previous update jobs