Stellaris

Stellaris

Endgame Expanded
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Update: 25 Sep @ 3:04am

- Thumbnail update

Update: 25 Sep @ 2:53am

- Updated to 4.1

Update: 15 Sep @ 3:02am

- Alloys Buildings

Update: 4 Sep @ 10:13am

Bug fixes

Update: 24 Aug @ 11:19am

- Negative events when your living metal or nanite production is negative and stockpile is 0

they give really strong debufs for 5 years

Update: 19 Aug @ 4:41am

- Automatic versions of multi rafinery and metallic rafinery

- Fixed some missing icons

Update: 1 Aug @ 11:23am

- Armor and shield hardening tier 1 and tier 2 components

Update: 5 Jul @ 5:03am

- Bug fixes

Update: 25 Jun @ 4:57am

- New edicts for nanites and living metal production

Update: 18 Jun @ 1:54pm

- Tier 2 techs now have in game tier 7 (requires 5 techs in tier 1 unlocked on each category)
- All tier 1 techs are now inm game tier 6
- Few bug fixes like missing textures fix and outdated commands removal