Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

Trade Skills
Viser 11–20 av 20 bidrag
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Oppdatering: 21. feb. 2022 @ 13.56

v1.6 uploaded - added a quest to the "overseas trade" skill that will net the player a general with guaranteed +50% skill research and a scorpion brigade

Oppdatering: 12. des. 2021 @ 14.52

v1.5 uploaded - made some revisions to the code to better adhere to lua syntax and not perform most of the trading algorithm while no trade skill has been researched

Oppdatering: 12. des. 2021 @ 13.33

Oppdatering: 28. juli 2021 @ 7.59

v1.4 uploaded - when exporting goods, ship speed now reduces the loss of trade income from piracy

Oppdatering: 28. juli 2021 @ 7.13

v1.3 uploaded - changed naval tech tree to give earlier access to trading mechanic without need to research "naval technology" first

Oppdatering: 29. juni 2021 @ 11.55

v1.2 uploaded - fixed bug with oxcarts carrying negative supplies that happend due to different behaviour of giveresource() command for oxcards inside and outside cities

Oppdatering: 16. juni 2021 @ 13.48

v1.1 uploaded

- cleaned up a reference to "trade policies" (an older design draft) in the tooltip for the merchant fleet skill
- reduced the gold cost for tade posts (import) from 10 to 5 to make it consistent with trade posts (export)

Oppdatering: 12. juni 2021 @ 13.04

v1.0 uploaded

Oppdatering: 12. juni 2021 @ 12.52

Oppdatering: 12. juni 2021 @ 12.28