Left 4 Dead 2
Cambalache - Buenos Aires
Mostrando 1-10 de 20 aportaciones
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Actualización: 13 AGO 2024 a las 17:09

-Fixed missing models and textures for common infected
-Fixed scripts on map 3 and tank spawning
-Recompiled a model with bad collisions

Actualización: 13 AGO 2024 a las 7:51

-Fixed several audio bugs
-Added custom population file for zombies
-Remixed finale map

Actualización: 20 JUN 2023 a las 12:10

-Fixed anoying sounds looping on the entire map (chapter 3)
-Updated collision model for saferoom van
-Removed some unused textures and updated some others

Actualización: 28 ENE 2023 a las 20:24

-Fixed two cases where survivors bot could get stuck (nav meshes)

Actualización: 23 ENE 2023 a las 19:41

-Added a ramp on the finale boat to imrpove movement flow
-Balance for zombie spawning at the finale
-Updated QR codes texture

Actualización: 30 NOV 2022 a las 14:46

Map 1

-Brighter environment

Map 2

-Added gnome teleport to avoid lossing it on level transition
-Improved and modified paths after the ambulance event
-Changed sky and illumination

Map 3

-Fixed more FPS issues, run smoother now

... And general improvements on nav meshes and the amount of textures used per map has been lowered (less memory usage)

Actualización: 16 JUL 2021 a las 16:18

-Players now can hang on ledges at map 4 instead of a direct fall to death ... Warning: some spots are slippery
-Improved navs at map 4

Actualización: 16 JUL 2021 a las 2:08

-Fixed a corruptec player clip brush on map 3

Actualización: 15 JUL 2021 a las 12:59

-Improved navs (bots stuck at sewers) and collisions on map 2
-Optimized textures on map 2
-Added more graffiti on map 2
-Fixed a texture of the police car
-Changed railing models on balcony (map 1)
-Definetily fixed the bug at subway transition

Actualización: 9 JUL 2021 a las 17:20

-Fixed player get stuck in metro transition
-Added and moved weapon spawns
-Slyghty changes for zombie spawning (Obelisco)
-Fixed survivors stuck incap while touching barbed wire in map 1
-Added more infected ladders
-Improved visuals in map 4