Noita
Digestive Alchemy
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Update: 9 Nov, 2021 @ 3:44pm

  • Gas logic and sheep are now toggleable

  • New difficulties: Lame, Normal and Hard

  • Nerfed sheep meat

  • Sheep now have sick new leashes to hold them in place while you kick them to death. Also a nice patch of grass

  • Hehe Kivaskivi go GULP

  • Reduced diarrhea viscosity to 1/4 of what it was (for now, until I add a new material to spread in water instead)

  • Deep-Fry your enemies for drastic health gain - at a cost

  • Added Tapeworms. Beware the LoisMestari

Update: 29 Aug, 2021 @ 1:07pm

oops forgot to remove debug messages

Update: 29 Aug, 2021 @ 1:02pm

very change much improve

  • Added stomach compartmentalization:
    • Stuff arrives in Stomach
    • Liquids move to Bladder (generally)
    • Solids move to Colon (again, generally)

  • Player will burp if enough gas is in the "Stomach" part of the stomach

  • Made effect times synchronize with material left, supports modded materials/effects

  • Everything can digest now, unless it makes you sick in which case you vomit instead

  • Flammable Gas behaves differently, more flowy

  • Flammable Gas farts are now tangible

  • fixed many bugs

  • Buffed sheep, for better or for worse

  • Added settings

Update: 24 May, 2021 @ 10:49am

(Stomach compartmentalization and digestion-to-effect sync are still on the way)

  • fixed Iron Stomach status effect bug

  • Exploding as a result of overeating will spill stomach contents, emptying the stomach. So if you somehow survive the explosion, you won't continue exploding indefinitely.

  • Vomiting can now be manually induced by clicking the stomach icon (temporary, until I make a way to excrete non-digestible materials)

  • All meat can now be cooked, cooked meat gives more health

  • Added marination process for meat

  • Whiskey speeds digestion

  • fixed fullness-speed-modifier overriding other speed modifiers like Faster Movement/Faster Levitation

Update: 15 May, 2021 @ 3:00pm

Fixed Fungal Shifts causing the player to vomit infinitely

Update: 15 May, 2021 @ 12:40pm

Accidentally left debug text on from previous update, turned it off

Update: 15 May, 2021 @ 12:23pm

I think I fixed the bugs... If anybody has problems please let me know

Update: 15 May, 2021 @ 11:04am

Reverted to first release 'cause bugs

Update: 15 May, 2021 @ 8:54am

Currently working on a relatively big update, went ahead and posted what I have before I accidentally screw something up

  • Fixed incompatibility with the More Shop mod (and any other mod that modifies the Holy Mouintain)

  • Eat Your Vegetables perk now uses the player's hp instead of satiation to determine extra damage, but slowly depletes said hp

  • Made Ambrosia stains and Iron Stomach perk give the player invulnerability to damage caused by this mod, and disable overeating explosions when active

  • Drinking Ambrosia now gives the Iron Stomach effect

  • Player's movement and flight speed are slowed when stomach is too full

  • Fixed a reaction bug

Update: 10 May, 2021 @ 12:30pm

First Release