Kenshi
CTF Dialogue
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Update: 9 mrt 2022 om 23:50

Dialogue reputation changes rebalanced and (in some cases) fixed.

NPC recruitment altered to a couple of ways; recruitment costs have been increased, and now the NPC checks to see if they are stronger than you, and will charge more to be hired if they are.

There are now different limits to reputation gained through certain actions. For example, you can only raise your reputation with a faction to 50 with the charity npc interaction.

Update: 1 mrt 2022 om 21:26

Agnu, Ray, and Short Circuit dialogue interactions should be fixed and functioning as intended.

Update: 22 aug 2021 om 21:52

Changed position of shopkeeper harassment dialogue option to no longer appear at top.

Update: 22 aug 2021 om 21:18

Some passive party dialogue removed until kinks can be worked out.

Update: 25 mei 2021 om 11:02

Added some passive dialogue revolved around having various items in your inventory. I.E. Hash, Chewing Tobacco (UWE)

Other minor cleanup.

Update: 22 mei 2021 om 13:53

Fixes to the passive player banter.

Update: 21 mei 2021 om 0:09

Dialogue chance fix that I previously missed.

Update: 21 mei 2021 om 0:07

Smut Quest reworked so that the guard now accompanies you for the duration.

Fixed some dialogue strangeness on shek kingdom npc's.

Fixed priorities of dialogue on recruitment attempt, now accurately has a price and success chance based off your faction relations.

Update: 20 mei 2021 om 12:05

Added missing bar spawns to a few locations that needed them. In process of adding Shek Kingdom/Hive specific dialogue.

Update: 20 mei 2021 om 11:14