Company of Heroes 2

Company of Heroes 2

(2 - 6) Over and Under
Viser 1-9 af 9 forekomster
Opdatering: 7. sep. 2014 kl. 19:43

Opdatering: 7. sep. 2014 kl. 19:33

Opdatering: 6. sep. 2014 kl. 12:44

- Increased map brightness
- Cleaned up the boardwalk in the centre of the map so that it is 2 units wide. Allows for AT guns to get ontop of the cliff.
- Increased area under the railbridge for units to cross under.
- Units should no longer get stuck when getting called onto the map
- Updated minimap.

Opdatering: 25. juni 2014 kl. 15:09

- Had to increase the land around the bases for the American faction.
- Popcap returned to default.

Opdatering: 23. apr. 2014 kl. 12:56

- Some of the world objects (cliff rocks) were set to Player1. This caused the AI to use mortars on them. This should be fixed.

Opdatering: 17. apr. 2014 kl. 13:28

- Removed the indestructable bridges from being selectable so that they no longer display their health.
- Fixed the strategical map so that it displays the less detailed black and white minimap instead of the default top/down map generated by worldbuilder.

Opdatering: 12. apr. 2014 kl. 19:33

- Upped population cap from the game default of 100 to 130.

Opdatering: 11. apr. 2014 kl. 14:23

- Fixed issue with the middle tunnel now allowing heavy vehicles through.
- Removed some pine trees from the middle of the map to clear up vision for the player, and increased lighting.
- Removed footbridge beneath the railbridge in the middle of the map and instead made it easier for infantry and vehicles to access the river to risk crossing underneath the bridge through the water.

Opdatering: 11. apr. 2014 kl. 2:27