Black Mesa
Improved Choreography
Mostrando 21-30 de 37 aportaciones
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Actualización: 12 ENE 2022 a las 4:09 p. m.

-Added facial expressions to the Snark Fest victim in Forget About Freeman, for those who can see this soldier's face (i.e using BMCE)
-Potential fix for Silo Guard's death scene triggering early

Actualización: 16 NOV 2021 a las 9:49 a. m.

-Removed an unnecessary VCD file from c5a0a

Actualización: 14 JUL 2021 a las 9:39 a. m.

-Added keypad tapping noises for when the scientist in Questionable Ethics opens the door to the lobby

Actualización: 8 JUL 2021 a las 8:08 a. m.

-Restored an unused line in Jackson's story dialogue

Actualización: 5 JUN 2021 a las 11:26 a. m.

-Added fixed Idle_to_Sit_Office_Chair that lines up with Sit_Office_Chair and its derivative sequences

Actualización: 4 JUN 2021 a las 10:20 p. m.

-Added modified retinal scanner animation
-Added classic-style Inbound_TramOpen animation
-Restored an unused line in the Unforseen Consequences scientist introduction

Actualización: 27 MAY 2021 a las 7:14 p. m.

Actualización: 26 MAY 2021 a las 7:12 p. m.

-Changed VPK name to see if it'll affect load order and override Further Data
-Modified sit_armory_to_idle to blend smoothly into idle animation
-Added revamped FAF guard intro scene

Actualización: 20 MAY 2021 a las 11:09 p. m.

-Added guard vs. zombie dynamic interaction
-Reworked zombie eating animations
-Added SFX and alert noise triggers to zombie sequences

Actualización: 18 MAY 2021 a las 9:11 p. m.

-Added reworked animations