Stormworks: Build and Rescue

Stormworks: Build and Rescue

RMS Olympus NightScale Edit
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Update: 27 aug 2021 om 15:57

Updated RMS Olympus NightScale Edit.
99% fixed the ship running out of pressure and losing speed.
Added controls for firebox temps. Controls are for individual fireboxes for now.
Added dials for firebox temps.

Update: 2 aug 2021 om 11:39

Updated RMS Olympus NightScale Edit.
Fixed the ship not working in reverse.

Update: 1 aug 2021 om 7:40

Updated RMS Olympus NightScale Edit.
Small update.
This time I added:
* A reverse function, activated at the bridge. And yes, the decorative engines spin the opposite direction when in reverse.
* Some logic that will hopefully fix the decorative engines spazzing out.

That's pretty much it, Enjoy!

Update: 22 jul 2021 om 19:38

Updated RMS Olympus NightScale Edit.
Small hotfix for the ship spazzing out when spawning in with full physics detail.

Update: 21 jun 2021 om 14:02

Updated RMS Olympus NightScale Edit.
This is a large, long overdue update. The changes are as follows:
* Added 3 more boiler rooms. Leading to a total of 4.
* Converted to the new steam mechanics. The boilers actually work now.
* Reworked the logic for the decorative engines to accomodate the new steam mechanics.
* Reworked some lighting. This shouldn't affect anything.
* Reworked almost all the exhaust systems. The funnels look nicer now.
* Made the lights cut a little later in the sink.
* The ship still stalls at the final plunge. I really don't know how to fix it. Yet.
* Made some doors automatically open when the scuttle button's pressed. Should help with the snail's pace during sinking.

Make sure to explain any bugs you may find in the discussions tab.

Update: 24 mrt 2021 om 10:40

Updated RMS Olympus NightScale Edit.
Hotfix.
- Fixed the "Exterior Lights" button in the bridge turning off ALL the lights.
- Fixed the stern being too low in the water.

Update: 24 mrt 2021 om 8:48

Updated RMS Olympus NightScale Edit.
Another major update.
Decided to add a couple new rooms, among other things:
- Added a decorative dynamo (generator) room just behind the engine room.
- Added a Switchboard (breaker) room just behind the dynamo room. Now you can disable the different categories of lights!
- Added seats to the lifeboats.
- Fixed the stern nav lights.
- Removed some now-obsolete light switches.
- Rigged the elevator to stop working when the lights cut during the sink.
- Bugfixes.

Update: 22 mrt 2021 om 13:16

Updated RMS Olympus NightScale Edit. FINALLY BACK IN BUSINESS!
Due to Steam not letting me upload for a few days, this is a rather large update.
- Replaced a couple 3rd class cabins at the stern with an AFT Cargo Bay.
- Finally fixed the elevator ding to be more like the original (It changed in SW-v1.0).
- Learned how to make a microcontroller, in order to make the reciprocating engines only activate when the actual engines are on and the throttle is active.
- Some more bugfixes.
- Engines supposedly explode again (Only happened to me in multiplayer). Will look into a fix ASAP!
- Some more stuff I can't remember.

For those who don't know. By "bugfixes", I really mean fixing a spot where I mis-painted, or flat out mis-placed some blocks. As well as the occasional logic error.
I'm going to look into using those Physics Flooder blocks eventually. It was rather low on the priority list. However, most of that list is now done.

Update: 16 mrt 2021 om 13:05

Updated RMS Olympus NightScale Edit. Removed the excess tags from the mission category.

Update: 15 mrt 2021 om 14:57

Updated RMS Olympus NightScale Edit. Yet more fixes.