Arma 3
Zombies Civilian Rescue
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Update: 19 Aug @ 12:41am

Add annoyed civilian code.

Update: 8 Aug @ 6:48pm

Bubbly Zombie now has mind control.
Improve Admin Drop Weapon.

Update: 31 Jul @ 7:58pm

Update ingame help.
Improve attack detection.

Update: 27 Jul @ 11:19pm

Being healed extinguishes fire, except on yourself.
Incapacitated no longer flee fire.
Make Arcy more efficient.
Bottle Grenades.

Update: 5 Jul @ 12:49am

Param: New: Require Satellite Dish before extraction helicopter can be summoned.
Param: New: Set the chance a civiliam starts with a First Aid Kit.
Param: Change: "Auto ammo magazine boost" default setting, increase to 1.
Param: Challenges: New: DarkNoMGfindSatMoreCiv: No lights or machine guns, find sat before rescue heli, more civilians.
Improve heli extraction damage, survivability and cleanup.
Reduce Message Display Time.
Fix Zombie Specials max chance.

Update: 4 Apr @ 11:32pm

Add new parameter to turn concussion ringing in the ears On or Off.

Update: 7 Jan @ 8:14pm

Add lip sync to voice acting.

Update: 9 Nov, 2024 @ 5:32pm

Change unlimited ammo behaviour by replacing parameter
"Do the civilians and paratroops get unlimited ammo for their current weapon?"
with
"Auto ammo magazine boost for civilians and paratroops every 2 minutes or so."
and
"Auto ammo magazine boost maximum, before boost halts."
Most Zombies are now flammable.
Zombies on fire can alight Players, Civilians and Paratroops.

Update: 1 Nov, 2024 @ 10:15pm

Bug fix.

Update: 1 Nov, 2024 @ 9:43pm

Use new script param to improve Arcy's arc.
Refactor unlimited ammo, music and town lights code.
Replace parameters
"Revive/Heal: Mandatory kit to heal" and
"Revive/Heal: Medic trait mandatory" with
"Revive/Heal: What is needed to heal?" and
"Revive/Heal: Who can use a First Aid Kit?" and
"Revive/Heal: Who can use a Medikit?".
Add support item "Medical Degree".