Arma 3
Zombies Civilian Rescue
Showing 11-20 of 69 entries
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Update: 27 Aug, 2024 @ 12:53am

Add a new build item, the "Power Generator"
which can power the towns street lights.
Improve the scope when "Arm Admin" is actioned.
Add personalized voice acting to
inform players when they are infected.

Update: 12 May, 2024 @ 11:28pm

Fix sign.

Update: 6 May, 2024 @ 12:20am

Added voice acting for parazombies.
Added voice acting for mission end.
Rebranded mission.

Update: 19 Apr, 2024 @ 11:55pm

Introduce Exploding Barrels!
Make flame damage last longer.
Fix wilderness bug.
Fix missing sounds.
Update the Help.pdf file.

Update: 16 Mar, 2024 @ 12:31am

Improve mission end effects.
Fix some voice acting.
Top up the paratrooper's ammo.
Improve Supply Drop.
More Civilians to Save parameter options.

Update: 24 Feb, 2024 @ 10:59pm

Create mission self advertising sign.

Update: 9 Feb, 2024 @ 6:14pm

Sparky attack causes concussion.
Sparky and Arcy attack causes residual sparks.
More values for "Civilians to save" parameter.
More sparkProtection and arcProtection values.

Update: 27 Jan, 2024 @ 6:37pm

AI orders resulting in machine gun disembark,
embark after order completion.
Set SnakeOnHold as well as AdminHoldZombieSpawn.

Update: 19 Jan, 2024 @ 6:16pm

Spawned loot taken/swapped becomes Player loot.

Update: 7 Jan, 2024 @ 9:49pm

New Sounds