Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
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Update: 29 Jun @ 8:59pm

Fixed a bug where the ancient computer calculated incorrect results for solving the Eta Area puzzle.

Update: 29 Jun @ 8:56pm

Fixed a bug where the ancient computer calculated incorrect results for solving the Eta Area puzzle.

Update: 29 Jun @ 2:45am

Optimized the localization of some ship components.
Fixed some incorrect technologies.
Fixed a bug where the vanilla city planet provides too many rare resource jobs.
Fixed a bug where the hive world and machine world cannot use some zones.

Update: 25 Jun @ 7:51am

Fixed some incorrect jobs.
Fixed a bug where Traveler in Stars would not be able to unlock subsequent events if he unexpectedly died while returning from exploring the Andromeda Galaxy.
Fixed a bug where some building would disappear incorrectly.

Update: 13 Jun @ 6:22pm

Dark Matter production support catalytic processing.

Update: 12 Jun @ 8:01pm

Fixed an incorrect planet.
Updated some icons.

Update: 12 Jun @ 7:10am

Rare resource's zones can be built in city planet's districts.
Fallen empire's master archive now support bio-ships.
Updated some icons.

Update: 11 Jun @ 7:23am

Removed some incorrect technologies.

Update: 11 Jun @ 7:08am

Updated to Stellaris 4.0.17.

Update: 9 Jun @ 11:05pm

Fixed a bug where ancient buildings sometimes would be incorrectly deleted.