Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.1]
Visar 441–450 av 467 poster
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Uppdatering: 27 feb, 2021 @ 6:53

On calamity difficulty, Shroud Invaders' secondary psionic portals have additional attack fleets when they appears.
Removed the suppression effect of some Shroud Invaders' ships on tracking.

Uppdatering: 25 feb, 2021 @ 4:42

Add protection mechanism to the fortress of Gamma installation defensive system.
Gamma installation defensive system crisis has a certain bonus for 60 days after triggered.
Anti penetration inhibition ability of ancient ships is removed.
Adjusted the weapon particles of Shroud Invaders.
Fixed some localization errors.

Uppdatering: 22 feb, 2021 @ 7:47

Fixed a bug that sometimes Theta Area's event could not continue.
Fixed some localization errors.
Fixed some problems with the models.

Uppdatering: 19 feb, 2021 @ 21:12

Uppdatering: 19 feb, 2021 @ 20:19

Uppdatering: 19 feb, 2021 @ 18:45

Fixed the bug that the Zeta Area's psionic storm would disappear abnormally.
Fixed the bug that the ancient ships in Zeta Area did not appear after being repaired.
Fixed some localization errors.
Added an emergency repair system for the Key of Twilight.

Uppdatering: 19 feb, 2021 @ 8:27

Uppdatering: 18 feb, 2021 @ 18:29

Fixed the bug that the archaeological site of the Zeta Area were not visible after Shroud Invaders crisis ended.
Fixed the bug that points of interest in the event chain of the Beta Area, psionic signal flow patterns were repeatedly generated.
The ability for players to create large psionic storms has been removed.

Uppdatering: 18 feb, 2021 @ 2:30

Fixed a bug that sometimes caused a crash when creating a Zeta Area.

Uppdatering: 16 feb, 2021 @ 19:21

Added some natural resources of living metal, nanites, dark matter and corresponding mining buildings.
Fixed the bug that Starlight II would disappear after being repaired at the science ship form.