Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.1]
Viser 101–110 av 468 bidrag
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Oppdatering: 17. mai @ 18.14

Reduced megastructure build speed bonus.
Added some description to job swap effect.
Fixed a bug where sometimes combat cannot end correctly.
Fixed a bug where archaeology lab add consumer goods upkeep to gestalt empires.

Oppdatering: 16. mai @ 9.52

Fixed an incorrect district.

Oppdatering: 16. mai @ 6.05

Fixed a lot of incorrect buildings, districts, and pop_jobs.

Oppdatering: 14. mai @ 6.26

Fixed a bug where gamma area's blocker can be infinity stacked.
Fixed a bug where advanced colonizer's capital building upgrade would left an old version of the capital.

Oppdatering: 14. mai @ 0.38

Fixed a bug where psionic container of alpha area don't have special action button.
Fixed some localisation errors.

Oppdatering: 13. mai @ 10.04

Ancient AI leaders will provide planetary building cap modifier.
Fixed a bug where advanced pirate's system cannot be correctly located.

Oppdatering: 13. mai @ 7.57

Fixed a bug where advanced pirate's system cannot be correctly located.

Oppdatering: 13. mai @ 0.31

Fixed a bug where bio science constructor is not a science ship.
Updated some icons.

Oppdatering: 12. mai @ 6.49

Fixed a bug where Light of the Lonely Star cannot be spawned.

Oppdatering: 12. mai @ 0.01

Added bio tactical support ship and bio science constructor.
Fixed a bug where remove_all_district might cause CTD in some situations.
Fixed a bug where some ancient buildings shown in the building list incorrectly.
Fixed a bug where some of industrial city/hive/machine world's zone provides too many pop jobs.
Fixed some localisation errors.