Stellaris
Ancient Empire 2.0 [Stellaris 4.1]
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Actualización: 19 MAY a las 6:03 a. m.

Added a playable ancient AI portrait.

Actualización: 18 MAY a las 4:50 a. m.

Fixed some incorrect zones and buildings.

Actualización: 18 MAY a las 3:41 a. m.

Added rare resource production jobs provided by zone on ancient ringworld and industrial city/hive/machine world.
Reduced the rare resource production jobs provided by zone on common planet.

Actualización: 17 MAY a las 7:45 p. m.

Fixed a bug where sometimes combat cannot end correctly.

Actualización: 17 MAY a las 6:14 p. m.

Reduced megastructure build speed bonus.
Added some description to job swap effect.
Fixed a bug where sometimes combat cannot end correctly.
Fixed a bug where archaeology lab add consumer goods upkeep to gestalt empires.

Actualización: 16 MAY a las 9:52 a. m.

Fixed an incorrect district.

Actualización: 16 MAY a las 6:05 a. m.

Fixed a lot of incorrect buildings, districts, and pop_jobs.

Actualización: 14 MAY a las 6:26 a. m.

Fixed a bug where gamma area's blocker can be infinity stacked.
Fixed a bug where advanced colonizer's capital building upgrade would left an old version of the capital.

Actualización: 14 MAY a las 12:38 a. m.

Fixed a bug where psionic container of alpha area don't have special action button.
Fixed some localisation errors.

Actualización: 13 MAY a las 10:04 a. m.

Ancient AI leaders will provide planetary building cap modifier.
Fixed a bug where advanced pirate's system cannot be correctly located.