XCOM 2
[WOTC] Iridar's Template Master - Core
กำลังแสดง 1-10 จาก 30 รายการ
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อัปเดต: 4 ก.พ. @ 2: 07am

Minor code optimization.

อัปเดต: 8 ก.ย. 2024 @ 5: 13am

Addendum to previous update x2

อัปเดต: 8 ก.ย. 2024 @ 5: 13am

Addendum to previous update.

อัปเดต: 8 ก.ย. 2024 @ 5: 00am

Added handling for X2GrenadeLauncherTemplate.

อัปเดต: 30 เม.ย. 2024 @ 12: 50pm

Sync version to make sure the soldier class alteration works as needed.

อัปเดต: 6 ส.ค. 2023 @ 12: 32am

Added X2GremlinTemplate to the list of templates handled by this mod.

อัปเดต: 10 ก.ค. 2023 @ 2: 15am

Added a way to localize labels for markups of new stats.
Added class builder (potentially unstable, undocumented for now).
Alias tags now apply to RDLC array.

อัปเดต: 19 ส.ค. 2022 @ 10: 25am

It is now possible to add a "NOT_" prefix to the DLC name in the RDLC array, and then the command will be executed only if that mod is NOT loaded.

Example:

+Edit_X2ItemTemplate = (RDLC = ("NOT_LW_SMGPack_WotC"), T = "SMG_T2", P = "CanBeBuilt", V = "false")

อัปเดต: 18 ส.ค. 2022 @ 1: 21pm

When using 'Calculate' operation, resource costs will no longer scale below 1. This will help single-build costs with Five Weapon Tier Overhaul to be more reasonable. Previously, adding more weapons into a tier could cause Alloy or Elerium costs to reduce to zero.

อัปเดต: 7 พ.ค. 2021 @ 5: 52am

Added WeaponCat and NoWeaponCat as valid CVs for ItemState CP.