XCOM 2
[WOTC] Iridar's Template Master - Core
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Uppdatering: 4 feb @ 2:07

Minor code optimization.

Uppdatering: 8 sep, 2024 @ 5:13

Addendum to previous update x2

Uppdatering: 8 sep, 2024 @ 5:13

Addendum to previous update.

Uppdatering: 8 sep, 2024 @ 5:00

Added handling for X2GrenadeLauncherTemplate.

Uppdatering: 30 apr, 2024 @ 12:50

Sync version to make sure the soldier class alteration works as needed.

Uppdatering: 6 aug, 2023 @ 0:32

Added X2GremlinTemplate to the list of templates handled by this mod.

Uppdatering: 10 jul, 2023 @ 2:15

Added a way to localize labels for markups of new stats.
Added class builder (potentially unstable, undocumented for now).
Alias tags now apply to RDLC array.

Uppdatering: 19 aug, 2022 @ 10:25

It is now possible to add a "NOT_" prefix to the DLC name in the RDLC array, and then the command will be executed only if that mod is NOT loaded.

Example:

+Edit_X2ItemTemplate = (RDLC = ("NOT_LW_SMGPack_WotC"), T = "SMG_T2", P = "CanBeBuilt", V = "false")

Uppdatering: 18 aug, 2022 @ 13:21

When using 'Calculate' operation, resource costs will no longer scale below 1. This will help single-build costs with Five Weapon Tier Overhaul to be more reasonable. Previously, adding more weapons into a tier could cause Alloy or Elerium costs to reduce to zero.

Uppdatering: 7 maj, 2021 @ 5:52

Added WeaponCat and NoWeaponCat as valid CVs for ItemState CP.