Tabletop Simulator

Tabletop Simulator

Dungeon Room Maker
Showing 1-10 of 28 entries
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Update: 9 Apr, 2021 @ 9:58pm

Add full height collider pieces for wall, column, and closed door.

Update: 13 Feb, 2021 @ 9:47am

Get better in tune with my grid spirit. The tiles now properly align to the grid again at any grid size (hopefully).

Update: 11 Feb, 2021 @ 10:35pm

Fix problems with grid sizes other than 1.0

Update: 21 Jan, 2021 @ 10:54pm

Fixed a bug where every once in a while the bounds (Normalized) of a 2.0x2.0 tile can be 2.0000000001 instead

Update: 21 Jan, 2021 @ 4:41pm

Added doors!!!

Update: 19 Jan, 2021 @ 9:18pm

Handle an edge case where a floor could be flipped and still snap to the floor point, resulting in upside down room geometry.

Update: 19 Jan, 2021 @ 8:23pm

Name the secret doors so the state will have a name in the state menu.

Update: 19 Jan, 2021 @ 8:13pm

Slightly increase size of room when converting from feet to tiles to avoid issues with floats and floor(). Add notes on reducing save file sizes for finished rooms.

Update: 18 Jan, 2021 @ 11:21pm

Added secret doors and refactored a number of items to allow for future expansion of the available tiles.

Update: 18 Jan, 2021 @ 5:52pm

Fix a bug where rotated floor tiles would cause the walls to be placed in the wrong locations. Snap points now ensure the correct orientation of the floor tile.