Garry's Mod

Garry's Mod

Black Mesa Experimental Entities (Machinery)
Viser 191–200 av 229 bidrag
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Oppdatering: 6. feb. 2021 @ 4.49

-Added remote for teleportations to return pads
-Added replaceable fuses
-HECU sentries are now twice sensitive to explosion damage
-HECU sentries now have a gravity gun carry angle
-Fixed some sounds missing like the entity fixing or the ceiling turret dying

Oppdatering: 5. feb. 2021 @ 11.42

-Disable disaster event should now work
-Added a destination console to the wire category
-Added return pad for use with destination console and LC teleporter
-Fixed fix sound missing

Oppdatering: 2. feb. 2021 @ 8.16

-Moved the gaster blaster entity off into BME Weaponry

Oppdatering: 1. feb. 2021 @ 9.18

-DFrames now close when user dies (tactical map, keypad, thermonuke, admin console)

Oppdatering: 30. jan. 2021 @ 12.20

-Fixed last update not applying

Oppdatering: 30. jan. 2021 @ 10.13

-Some changes to the DFrames (thermonuke, cryo-chamber, keypad, admin console)
-Hopefully the door move sounds now stop properly
-Added another event to the admin console

Oppdatering: 28. jan. 2021 @ 9.39

-Added an universal keycard

Oppdatering: 27. jan. 2021 @ 0.14

-Enabled swep select icons for keycards

Oppdatering: 25. jan. 2021 @ 9.42

-Turned ceiling turret into wire entity
-HECU sentries now keep thier inputs when duped

Oppdatering: 24. jan. 2021 @ 10.02

-Added wire inputs to most console operated entities, allowing for saves