Garry's Mod

Garry's Mod

Black Mesa Experimental Entities (Machinery)
Ergebnisse 191–200 von 229
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Update: 6. Feb. 2021 um 4:49

-Added remote for teleportations to return pads
-Added replaceable fuses
-HECU sentries are now twice sensitive to explosion damage
-HECU sentries now have a gravity gun carry angle
-Fixed some sounds missing like the entity fixing or the ceiling turret dying

Update: 5. Feb. 2021 um 11:42

-Disable disaster event should now work
-Added a destination console to the wire category
-Added return pad for use with destination console and LC teleporter
-Fixed fix sound missing

Update: 2. Feb. 2021 um 8:16

-Moved the gaster blaster entity off into BME Weaponry

Update: 1. Feb. 2021 um 9:18

-DFrames now close when user dies (tactical map, keypad, thermonuke, admin console)

Update: 30. Jan. 2021 um 12:20

-Fixed last update not applying

Update: 30. Jan. 2021 um 10:13

-Some changes to the DFrames (thermonuke, cryo-chamber, keypad, admin console)
-Hopefully the door move sounds now stop properly
-Added another event to the admin console

Update: 28. Jan. 2021 um 9:39

-Added an universal keycard

Update: 27. Jan. 2021 um 0:14

-Enabled swep select icons for keycards

Update: 25. Jan. 2021 um 9:42

-Turned ceiling turret into wire entity
-HECU sentries now keep thier inputs when duped

Update: 24. Jan. 2021 um 10:02

-Added wire inputs to most console operated entities, allowing for saves