Garry's Mod
Black Mesa Experimental Entities (Machinery)
229件中 81-90 を表示
< 1 ... 7  8  9  10  11 ... 23 >
更新: 2022年3月29日 @ 12時11分

-Lathe/Weapon upgrade station now requires scrap to work
-Upgrade station can now increae the fire speed of weapons

更新: 2022年3月28日 @ 11時08分

-Changed something, i forgot what it was
-Changed sound paths of 2 music tracks for the radio

更新: 2022年3月19日 @ 6時11分

-TOW now displays the correct killicon
-Decreased the likelyhood of playing a HECU chatter some more

更新: 2022年3月18日 @ 15時30分

-Decreased likelyhood of a HECU chatter playing right after the last

更新: 2022年3月18日 @ 12時40分

-Added missing textures for the TSE (old) HEV & health charger
-Added missing texture for the MK19 emplacement

更新: 2022年3月18日 @ 11時14分

-Added TSE (old) HEV & health charger
-Added MK19 mounted emplacement grenade launcher
-Reworked how the thermonuke behaves over greater distances
-Decreased lag and fps drops caused by thermonuke screen static
-Nukes are now isolated from XEN and vice-versa
-Oxygen destroyer will no longer work in XEN
-Fixed LC teleporter not playing the long travel sound when going to XEN
-HECU radio now has more chatter

更新: 2022年3月12日 @ 14時37分

-Made some more entities emit light (AMS, Secur Terminal, CTA, Welder)
-Fixed XEN teleport travel sound not matching with the travel time
-Fixed missing texture for first aid charger

更新: 2022年3月3日 @ 12時18分

-Added teleport tunnel effect to the teleport entities
-Increased max sky distance for osprey and apache, cause maps are big
-Fixed fuel truck still making errors when trying to find an attacker that broke it

更新: 2022年2月28日 @ 12時53分

-Fixed hurt ray being slightly offset from the big ioncannon
-Fixed defective teleporter not killing
-Added spawnicons for mindlock machines (excluding vacuum bomb)
-Big ioncannon's beam will now penetrate anything that isnt the map (includes laser shield)

更新: 2022年2月27日 @ 12時58分

-Added Trap 2: Mindlock machines
-Added more spooky sounds to the soundscape and disaster event