Total War: WARHAMMER II

Total War: WARHAMMER II

Population Mechanic
Hiển thị 1-10 trong 101 mục
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Cập nhật: 16 Thg01, 2022 @ 1:40pm

-fixed turning off supplies forcing armies to tired state

Cập nhật: 16 Thg11, 2021 @ 8:16am

-skarsnik military building now provides troops
-massif orcal main building chain provides food

Cập nhật: 14 Thg11, 2021 @ 8:40am

Cập nhật: 13 Thg11, 2021 @ 8:50pm

-added (more) clamping of ammo values to hopefully stop weird bugs from occuring
-greatly increased dwarf engineer amounts from buildings

Cập nhật: 11 Thg10, 2021 @ 11:50am

-fixed units being set to 0% hp if they had a low model count and didn't have enough troops when recruited

Cập nhật: 5 Thg10, 2021 @ 3:45am

-remove Ogre pops from spawning, and made Ogre mercs use your faction race's population because they were bugging out games
-this is why you never invite Ogres over

Cập nhật: 11 Thg09, 2021 @ 2:28pm

Cập nhật: 11 Thg09, 2021 @ 1:24pm

-forced Ogre populations to be no bigger than 2% of a settlement's maximum population

Cập nhật: 3 Thg09, 2021 @ 11:28am

-fixed auxiliaries not increasing from several buildings
-increased starting populations for all settlements

Cập nhật: 14 Thg08, 2021 @ 2:53pm

-fixed a possible divide by zero on populations