Cortex Command

Cortex Command

Redcoat Colonial Militia
Mostrando 1-10 de 12 aportaciones
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Actualización: 12 MAY 2017 a las 4:13 a. m.

Redid the dropship sprites and added propper gibs.

Reworked the Boser musket and pistol, they should now be more reliable and less prone to self damage.

Actualización: 18 SEP 2016 a las 9:21 p. m.

Dropship AI actually enabled...

Actualización: 15 SEP 2016 a las 12:23 a. m.

Added a better dropship AI courtesy of Abdul Alhazred.

Fixed a couple of console errors due to referencing non existent terrain files.

Actualización: 11 AGO 2016 a las 12:18 a. m.

Changed the price of the Mk 5b grenade back to 5 oz.

Actualización: 9 AGO 2016 a las 10:51 p. m.

Updated all actor and weapon sprites.
Buffed the MMG MK3 and the KAR.

Actualización: 8 DIC 2014 a las 3:38 a. m.

All rifle type weapons have increased damage, they are now effective and headshots on human actors will do massive damage, if not kill outright.

Fixed a bug where pistols were being spawned as primary weapons in scenarios.

Actualización: 8 NOV 2014 a las 7:50 a. m.

Added the Viceroy Class LCA Dropship.
Doesn't have very good gibs yet, those can wait till I have a day to make them all.
DX

Actualización: 16 OCT 2014 a las 3:08 p. m.

Set preset actors to be disabled by default, read the readme to enable them again.
Added randomised heads.

Actualización: 4 OCT 2014 a las 12:51 a. m.

Balanced prices and updated mod dependencies.
No biggie.

Actualización: 11 MAR 2014 a las 3:19 p. m.