Cortex Command

Cortex Command

Redcoat Colonial Militia
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Aggiornamento: 12 mag 2017, 4:13

Redid the dropship sprites and added propper gibs.

Reworked the Boser musket and pistol, they should now be more reliable and less prone to self damage.

Aggiornamento: 18 set 2016, 21:21

Dropship AI actually enabled...

Aggiornamento: 15 set 2016, 0:23

Added a better dropship AI courtesy of Abdul Alhazred.

Fixed a couple of console errors due to referencing non existent terrain files.

Aggiornamento: 11 ago 2016, 0:18

Changed the price of the Mk 5b grenade back to 5 oz.

Aggiornamento: 9 ago 2016, 22:51

Updated all actor and weapon sprites.
Buffed the MMG MK3 and the KAR.

Aggiornamento: 8 dic 2014, 3:38

All rifle type weapons have increased damage, they are now effective and headshots on human actors will do massive damage, if not kill outright.

Fixed a bug where pistols were being spawned as primary weapons in scenarios.

Aggiornamento: 8 nov 2014, 7:50

Added the Viceroy Class LCA Dropship.
Doesn't have very good gibs yet, those can wait till I have a day to make them all.
DX

Aggiornamento: 16 ott 2014, 15:08

Set preset actors to be disabled by default, read the readme to enable them again.
Added randomised heads.

Aggiornamento: 4 ott 2014, 0:51

Balanced prices and updated mod dependencies.
No biggie.

Aggiornamento: 11 mar 2014, 15:19