Wildermyth

Wildermyth

Expanded Items: Spirits
Näytetään 11–20 / 39
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Päivitys: 15.2.2022 klo 7.41

Update:
-Simplification of the mod. Vanilla behavior.
-Cost changed for armors (increased).
-Now armor hit/injury effects only activate on enemy turn.

Päivitys: 29.1.2022 klo 14.17

Update:
Daggers now give Potency instead of Spell Damage.

Päivitys: 29.1.2022 klo 9.17

Update:
- Stone and Leaf stunt effects same as vanilla.

Päivitys: 29.1.2022 klo 5.56

Update:
-Fixed Crossbow tier 2 attack.
-Now all dualwiled weapons use Ambush, Guardian, Thornfang, etc. (with the downside that is random wich weapon you use for free attacks like Guardian).
-Updated resource cost of weapons.

Päivitys: 2.8.2021 klo 8.30

Update

Päivitys: 18.7.2021 klo 14.00

Update

Päivitys: 4.7.2021 klo 7.28

Update
-Added spell damage to dualwiled daggers.
-Potency scaling by tier to flails and maces.

Päivitys: 27.6.2021 klo 2.09

Update
-Fixed a bug with secondary attack.

Päivitys: 26.6.2021 klo 4.09

Update
-New Leaf shields effect.
-Cleaner files and text.
-Dualwield not used anymore for guardian,ambush or similar attacks.

Päivitys: 23.6.2021 klo 6.21

Update
-Fixed a bug that could trigger and endless loop with Fire Spirit armors.