Reassembly
Duality
Wyświetlanie 1-10 z 18 pozycji
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Aktualizacja: 16 czerwca 2022 o godz. 10:50

Updated KotV shield colors, they are now recolorable in campaign

Aktualizacja: 22 października 2021 o godz. 19:02

For Eovaltans: Global P changes, 2 new weapons (Rune of Bubbles and Rune of Shards) and 1 new ship (Edward The Stupid)

Aktualizacja: 22 października 2021 o godz. 15:57

It's time for that Eovaltan update I'm sure everyone was waiting for! They now have shields and a dedicated PD laser, along with major nerfs to their hull and buffs to their generators. But never fear, all you diehard Eovaltan fans who definitely exist, they're still essentially a gimmicky meme faction. They're just a lot less annoying/boring to play now.

Aktualizacja: 21 października 2021 o godz. 19:08

Big balance changes for the Silexians: increased the power of their basic cannons and slightly nerfed their armor, also drastically reduced region density

Aktualizacja: 18 października 2021 o godz. 19:56

Changed region IDs because apparently vanilla regions weren't being overwritten for some people

Aktualizacja: 12 października 2021 o godz. 21:41

Sweeping buffs for the Scourge (Eovaltans next, woo)
Buffs for almost every stat of the Acid Spike Launcher, Defensoid, and Nucleoid Cluster
Greatly increased hull durability
The Corrosion Spreader now costs the same as the Volatile Sac Launcher

Aktualizacja: 30 września 2021 o godz. 13:04

Made the Silexian regions actually spawn in, and also nerfed their largest ship by removing the factory so that it doesn't spawn from damaged stations.

Aktualizacja: 21 września 2021 o godz. 15:47

Unlocked the KOTV warp drive in campaign and buffed the energy efficiency of their small shields.

Aktualizacja: 21 września 2021 o godz. 15:35

Gave said generator the proper P cost and location in the upgrade menu

Aktualizacja: 21 września 2021 o godz. 15:31

Gave the KOTV an early-game generator because their progression felt very slow without it