Stellaris

Stellaris

Transformers: War for Cybertron Ships & Portraits
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Update: 17 Sep, 2021 @ 1:04pm

Bug Fixes:
- Small maintenance update on localisation files.
- Fixed an issue with Cybertron not spawning from the two colony origins.
- Added habitability preferences to cybertronian worlds that were missing.

Additions:
- Added a cybertronian namelist that combines both autobot and decepticon names.

Update: 15 Sep, 2021 @ 4:00am

- Updated to 3.1.1
- Updated the pop_categories file from the update.
- Updated planet & army icons from the update.
- Localisation text updates and corrections.
- Added the prime leader trait for the Cybertronian Functionism civic.
- Fixed a multitude of small errors in the mod.

Update: 4 Sep, 2021 @ 9:15pm

Update:

- New colossus weapon component: "Cybertronian Conversion Beam" that can forcefully terraform planets into cybertronian worlds (Must be have apocalypse dlc and the cybertronian trait to use).
- New ship models were added to expand both autobot and decepticon shipsets (including nsc ships).
- Portrait changes for the autobot soldier and added Deadend for the Decepticons.
- Added ruined gateways (space bridges) for several Cybertronian origins (Only Pax Cybertronia has a working one). Cybertronian empires will now have the gateway activation tech at the start of the game.
- Energon and dark energon deposits can now spawn randomly on habitable worlds (very rare).
- Energon crystal deposits have been added to Cybertronian Worlds as a planetary feature.
- Small misc. changes throughout the mod.
- Added new flags from War for Cybertron: Kingdom.

Bugfixes:
- Fixed an issue where the decision to make a corrupted cybertronian world turned into a corrupted cybertron.
- Fixed an issue with the decision to corrupt the omega lock appeared on a corrupted cybertronian world.
- Fixed an issue where clearing the Sea of Rust blocker on Cybertron didn't give the golden age cybertronian city-state deposit as intended.

Update: 4 Aug, 2021 @ 4:27pm

Small Update:
- Small changes towards Cybertronian armies.
- Small changes to ship models in the Autobot shipset.

Future Update:
- Another update will come to reduce file space again and get rid of unnecessary models.

Update: 23 Jun, 2021 @ 4:13pm

Small Update:

- Changes to ship normal maps to improve ship lighting.
- Removed additional redundant textures and models to reduce file size.

Update: 12 Jun, 2021 @ 9:36pm

Update:
- Fixed multiple bugs and errors from the error log.
- Reduced the file size by getting rid of unnecessary duplicate textures.
- Fixed several issues with the War for Cybertron origin due to the changes made in the expansion. Now features additional text and modifiers. The uprising event can now spread to other colonies.
- Fixed modifiers that weren't working as intended.
- Localisation updates.

Update: 30 May, 2021 @ 5:34pm

Small Bugfix:
- Fixed an error with the cybertronian decisions not showing up correctly.

Update: 28 May, 2021 @ 2:01pm

Update: 28 May, 2021 @ 10:23am

Small Update:

- Removed the default robot portrait from the pop assembly tab when using the cybertronian trait with transformer civics.
- Adjusted the cybertronian planet classes to align more with machine world modifiers.
- Adjusted the resource cost of cybertronian energon refineries.
- Adjusted the planetary deposits on Cybertron.
- Updated localization files to include insecticon text.

Other Past Updates:
- The decision to turn a world into a corrupted cybertronian planet will now only be available on cybertronian worlds or worlds that have been cyberformed. To adjust for this change, the decision to corrupt a cybertronian world will only require dark energon.
- Added Rodimus and Fireflight to the Autobot portrait set.

Update: 28 May, 2021 @ 10:05am