Tabletop Simulator

Tabletop Simulator

Quacks of Quedlinburg with Herb Witches and Alchemists (scripted)
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Update: 27 Jul, 2023 @ 9:46am

Fixed the missing table extension asset

Update: 4 Jun, 2023 @ 1:54pm

Noticed an obj load error appearing recently. Did an initial fix to see if that addresses the situation... will monitor

Update: 26 Nov, 2021 @ 11:05am

Minor update to the thumbnail image and mod description (to match w/ recent changes)

Update: 26 Nov, 2021 @ 10:49am

Additional Updates:
1. Added +5 and +10 VP buttons
2. Incorporated a VP tracker (per player, near their board)
3. Cleaned-up some spacing of the ingredient books
4. Added the components for the Alchemists Expansion (not automated)
5. Expanded the available table space to allow for easier use of the Alchemist expansion components

Update: 25 Nov, 2021 @ 4:05pm

Updates:
1. Corrected rat tail calculation logic (resulted from the last update)
2. More visible score summary at the end of a turn (and available on demand via button below scoreboard)
3. Refinement of the pot explosion limit based on Mandrake Set 3 and Living Luxury fortune card
4. Added in rulebook PDFs and Ingredients Almanac for easy reference
5. End of game VP purchasing process reminder added for final turn
6. Added VP increase/decrease buttons near each cauldron for easier score adjustment
7. Shrunk the dice rolling tray for the winning player turn roll (was causing some issues with token movement)
8. Automated clean-up of cauldrons at the end of a turn (if not done manually)
9. Scores above 50 auto-flip the scoreboard token (and flip back if dropped below 50)

Update: 15 Jun, 2021 @ 10:15pm

Updates:
1. Added logic to detect the increase cherrybomb max for the relevant fortune card
2. Tweaked the display color for bag shuffling (for fun)
3. Optimized the rat tail calculation logic

Update: 22 Dec, 2020 @ 3:07pm

Updated the thumbnail photo again (merged together a few images) and revised the game tags

Update: 21 Dec, 2020 @ 11:34am

Additional refinement to the Mandrake-related pot limit logic (3rd book) to address the cauldron errors that could occur at the very start of the game when pulling ingredients from the bag (auto vs. manual).

Update: 19 Dec, 2020 @ 3:50pm

Bug fixes (hopefully):
1. Next attempt to address the save issue during the 1st turn
2. Occasional cauldron errors

Update: 19 Dec, 2020 @ 9:19am

Actually removing some functionality with this update (save logic). Troubleshooting a rare scenario where a game is saved during the 1st turn before the setup script is run. For now, added buttons to allow for the setup action to be displayed/removed if needed in order to proceed with game setup if that happens.

In process of troubleshooting the save logic.