Left 4 Dead 2

Left 4 Dead 2

Beyond Dead (V6)
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Uppdatering: 29 nov, 2022 @ 11:37

fixed survival bug

Uppdatering: 27 nov, 2022 @ 19:50

fixed finale script error
fixed credit music script error

Uppdatering: 27 nov, 2022 @ 7:26

fixed finale bug, added missing decals

Uppdatering: 26 nov, 2022 @ 21:27

fixed another ladder in map 4

Uppdatering: 26 nov, 2022 @ 20:09

fixed ladder in map 4

Uppdatering: 26 nov, 2022 @ 8:34

V6 info

/General/
- Added finale map
- Added e3m#_ prefix to all map names
- Added new loading image
- Added Gore Monster tank variant from A Qualia Macabre
- Updated map start logic in all maps
- Added basic color correction to all maps
- Added Half Dead mission files (Right 2 Live)
- Updated hint rendering in all maps (now render for everyone and not just the player that activated it)


M1
- Added intro camera
- Fixed molotov bug in star area
- Added Half Dead relay (to spawn healing items)

M2
- Added Half Dead relay
- Added light sprites
- Added excavator tunnel hint (as requested)

M3
- Added light sprites
- Added Half Dead relay

M4
- Added Half Dead relay

M6
- Updated exit logic
- Updated nav
- Updated boss triggers
(since players can't shoot in Half Dead mode, boss events are changed to double tank events instead)
- Added Half Dead relay

M7
- Updated nav
- Added infected ladders
(to avoid exploiting elevated area)
- Added new escape music
- Added Half Dead relay

Uppdatering: 4 feb, 2021 @ 21:01

stuff

Uppdatering: 29 dec, 2020 @ 17:49

- Fixed item spawns in versus mode
- Altered map flow for versus mode
- Fixed trigger error in map 4
- Updated exit area in map 5

Uppdatering: 27 dec, 2020 @ 16:38

stuff

Uppdatering: 11 dec, 2020 @ 21:46

- 'Tomb of Malphas' added
- Drop point added to 'Descent', visual cue to main shutter updated
- Tank health updated in 'Into the Nothing'
- Various cosmetic updates