Left 4 Dead 2
Beyond Dead (V6)
Mostrando 1-10 de 13 aportaciones
< 1  2 >
Actualización: 29 NOV 2022 a las 11:37

fixed survival bug

Actualización: 27 NOV 2022 a las 19:50

fixed finale script error
fixed credit music script error

Actualización: 27 NOV 2022 a las 7:26

fixed finale bug, added missing decals

Actualización: 26 NOV 2022 a las 21:27

fixed another ladder in map 4

Actualización: 26 NOV 2022 a las 20:09

fixed ladder in map 4

Actualización: 26 NOV 2022 a las 8:34

V6 info

/General/
- Added finale map
- Added e3m#_ prefix to all map names
- Added new loading image
- Added Gore Monster tank variant from A Qualia Macabre
- Updated map start logic in all maps
- Added basic color correction to all maps
- Added Half Dead mission files (Right 2 Live)
- Updated hint rendering in all maps (now render for everyone and not just the player that activated it)


M1
- Added intro camera
- Fixed molotov bug in star area
- Added Half Dead relay (to spawn healing items)

M2
- Added Half Dead relay
- Added light sprites
- Added excavator tunnel hint (as requested)

M3
- Added light sprites
- Added Half Dead relay

M4
- Added Half Dead relay

M6
- Updated exit logic
- Updated nav
- Updated boss triggers
(since players can't shoot in Half Dead mode, boss events are changed to double tank events instead)
- Added Half Dead relay

M7
- Updated nav
- Added infected ladders
(to avoid exploiting elevated area)
- Added new escape music
- Added Half Dead relay

Actualización: 4 FEB 2021 a las 21:01

stuff

Actualización: 29 DIC 2020 a las 17:49

- Fixed item spawns in versus mode
- Altered map flow for versus mode
- Fixed trigger error in map 4
- Updated exit area in map 5

Actualización: 27 DIC 2020 a las 16:38

stuff

Actualización: 11 DIC 2020 a las 21:46

- 'Tomb of Malphas' added
- Drop point added to 'Descent', visual cue to main shutter updated
- Tank health updated in 'Into the Nothing'
- Various cosmetic updates