Stellaris

Stellaris

phi-dev
目前顯示第 121-130 項,共 172 項
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更新:2021 年 10 月 16 日 @ 下午 3:55

v1.2 (hello there, general kenobi)
- clone army origin requires to be somewhat militarist
- clone army has 50% increased empire sprawl malus for "normal" reproducing people; the malus is removed (and more) if clone fertility project is completed
- max number of clone vats = 2, but the special project removes this limit
- reworked/balanced the traditions
- soc tech that gave naval cap +30 are now replaced with naval cap +5%
- pimped up catalytic processing (+15% alloys production)
- pimped up agrarian idyll (farmers output +1, every 3 agricolture distric give +1 building slot)
- removed the point defense sections for corvettes
- clones cannot be megacorps
- space critters weapons are now better (no alloys costs)
- reworked versatility tradition
- reworked voidborn origin and traits
- each missile tech now gives +5% explosive weapons fire rate
- missiles repeatable techs now give +10% fire rate/damage
- reworked subterfuge tradion: now each level adds +1 ship-/+2 planet-sensor range
- automatic research/automatic exploration are available at game start
- added new edict to run for federation presidency
- nerfed a little tradition:discovery bonus to station output (now +50%)

更新:2021 年 9 月 28 日 @ 上午 3:00

更新:2021 年 9 月 27 日 @ 上午 7:06

更新:2021 年 9 月 26 日 @ 上午 9:25

更新:2021 年 9 月 25 日 @ 上午 8:01

cksm: 09b2

更新:2021 年 6 月 8 日 @ 上午 1:12

更新:2021 年 6 月 7 日 @ 上午 9:12

更新:2021 年 6 月 6 日 @ 上午 7:10

更新:2021 年 6 月 6 日 @ 上午 12:17

更新:2021 年 6 月 5 日 @ 上午 11:42