Stellaris
phi-dev
Se afișează 121-130 din 172 intrări
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Actualizare: 16 oct. 2021 @ 15:55

v1.2 (hello there, general kenobi)
- clone army origin requires to be somewhat militarist
- clone army has 50% increased empire sprawl malus for "normal" reproducing people; the malus is removed (and more) if clone fertility project is completed
- max number of clone vats = 2, but the special project removes this limit
- reworked/balanced the traditions
- soc tech that gave naval cap +30 are now replaced with naval cap +5%
- pimped up catalytic processing (+15% alloys production)
- pimped up agrarian idyll (farmers output +1, every 3 agricolture distric give +1 building slot)
- removed the point defense sections for corvettes
- clones cannot be megacorps
- space critters weapons are now better (no alloys costs)
- reworked versatility tradition
- reworked voidborn origin and traits
- each missile tech now gives +5% explosive weapons fire rate
- missiles repeatable techs now give +10% fire rate/damage
- reworked subterfuge tradion: now each level adds +1 ship-/+2 planet-sensor range
- automatic research/automatic exploration are available at game start
- added new edict to run for federation presidency
- nerfed a little tradition:discovery bonus to station output (now +50%)

Actualizare: 28 sept. 2021 @ 3:00

Actualizare: 27 sept. 2021 @ 7:06

Actualizare: 26 sept. 2021 @ 9:25

Actualizare: 25 sept. 2021 @ 8:01

cksm: 09b2

Actualizare: 8 iun. 2021 @ 1:12

Actualizare: 7 iun. 2021 @ 9:12

Actualizare: 6 iun. 2021 @ 7:10

Actualizare: 6 iun. 2021 @ 0:17

Actualizare: 5 iun. 2021 @ 11:42