Stellaris

Stellaris

Halo: Forerunner Ships & Portraits
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Update: 28 Nov, 2021 @ 9:42pm

Update:

- Added a Promethean portrait set in the Forerunner species group that includes Promethean Warrior-Servants and the Didact as a separate set from the main forerunner portrait set.

-Added a new relic: "Domain Console" that will allow the user to access the Domain to gain powerful empire-wide or leader bonuses. This relic is available only on Maethrillian and Genesis origins or by picking up one of the forerunner civics. The Warden Eternal army type is now tied to the possession of this relic.

- Renamed the civic Protector of the Ecumene to Promethean Warriors and removed the civic prerequisites. The civic Prometheans of Requiem has been renamed Promethean Knights as its machine civic counterpart.

- Fixed an issue with origin start screen messages not appearing as intended.

Update: 27 Nov, 2021 @ 2:16pm

Update:

1. New Forerunner utility components have been added for shields, armor, thrusters, sensors, reactor, and ftl. Each component has their own respective research available at tier 5. Must have one of the forerunner civics.

Note: These components are very powerful, so your feedback is appreciated.


2. New forerunner leader traits for all leader classes. Must have the forerunner trait.

3. Fixed several issues with forerunner starts and misplaced jobs. Added a nebula to Maethrillian's system.

4. New forerunner governments and ai personalities for all forerunner factions.

5. Misc. localization changes.

Update: 22 Nov, 2021 @ 5:37pm

Update: 21 Nov, 2021 @ 11:35am

Update: 19 Nov, 2021 @ 10:30pm

Update:
- Integrated the Promethean portrait mod with this mod adding its machine portraits, origins, civics, and traits.
- Removed the habitable planet restriction when placing shield world construction yards.
- localization changes.

Update: 14 Oct, 2021 @ 4:43pm

Update:

- Added a new starbase building module "Slipspace Stasis Generator" and tech to unlock it. The module will primarily offer protection from the Halo Array for a starbase (Thank Roomba King for the idea). It will also add ship evasion to the station for additional protection.

- Added a new decision for shield worlds in the previous update to install a slipspace bubble deposit (similar to the one inside of Onyx) that will double max-district size and housing.

- Added a new event decision for the halo activation sequence as a final confirmation to activate the halo array.

- Reduced the amount of minor artifacts you receive from the Mysterium deposit on Maethrillian (from 0.5 to 0.2).

- Removed the food upkeep modifier for the Forerunner trait and replaced it with the reduced consumer goods upkeep modifier.

- Misc. text updates and changes.

Update: 29 Sep, 2021 @ 2:29pm

Update: 28 Sep, 2021 @ 12:51pm

Update:

- Fixed an issue where the halo effect modifier was applied to Conservation Shield Worlds and the Ark.
- Added a new project decision to both shield worlds to install a slipspace bubble deposit similar to the one inside of Onyx that increases the max district size and housing on the shield world.

Update: 19 Sep, 2021 @ 2:01pm

Update:

- Updated the mod to the new Lem update
- Fixed an issue with missing forerunner origin deposits
- Fixed an issue with missing tech from forerunner origins and civics
- Misc updates to the localisation file.

Update: 16 Sep, 2021 @ 11:18am