Europa Universalis IV

Europa Universalis IV

Biasedly Balance Expanded
Showing 41-46 of 46 entries
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Update: 5 Nov, 2020 @ 9:25pm

Reworked Military Idea Groups

Made Small Fixes to Diplomatic and Admin Idea Groups

Removed some bad modifiers

Reduced State Maintenance of Buildings

Interface Fixes

Removed Duplicate Starts

AI Ming Crisis even worse for AI

Fixed new goods and subjects GUI

Merged GE Update to Excelbel, I mean Biasedly Balance Expanded

Also Bug Fixes

Update: 1 Nov, 2020 @ 12:34pm

Alot of Bug Fixes, and i do mean ALOT

Fixed some strong Modifiers in Diplo

Nerfed Strong Modifiers i bit so instead of 50 forcelimit mod its only 25

Update: 27 Oct, 2020 @ 12:14am

Added Ming disaster to break up Ming by 1600

Rebalanced Ideas and Policies

Fixed the pesky bugs and added some QoL features

Update: 23 Oct, 2020 @ 8:07am

Added three new ideas groups from Idea Variation

Changed how many ideas, and cost of them ***Not final numbers***

Removed Date Picking because not used

Bug Fixes

Update: 21 Oct, 2020 @ 5:19pm

Fixed some bugged Ideas in Idea Groups

Changed some ideas for round numbers

Added some QoL changes

Update: 17 Oct, 2020 @ 8:01am

Excelbel...... I mean Biasedly Balance Expanded now works with current patch!