Europa Universalis IV

Europa Universalis IV

Biasedly Balance Expanded
Showing 31-40 of 46 entries
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Update: 7 Dec, 2020 @ 3:39am

AI seizes land less often when at fewer provinces

Fix modifier state to statewide

Small fix of Nahuatl Ideas

Fix tradenode reference

Fix Sicily Areas

Update Army Professionalism

Fixed Orthodox Bonus Idea, Added more localisation

Changed over governing capacity

Minor Bug Fixies

Removed Pointless Files

Update: 27 Nov, 2020 @ 4:17am

Fewer Estate Rebels

Added Localistion for Standing Army

Update: 26 Nov, 2020 @ 8:14am

Correct missing references to the nationalist estate in the events

Allows AI to more aggressively disinherit heirs.

More Encoding Fixes

Add Stab or Adm Effect

Fixed manufactories UI

Update ME_Tirol_Missions

Moved the all manufactories menu a bit seperate

Update ME_Castile_Modifiers

Reduced number of building slots by 1 to fit new buildings view

Fixes to buildingsview

Fixed forming Angevin empire for GBR

Update edicts_decision

Update ME_Ryukyu_Modifiers

Fixed natives buildings menu

Small Fixes to Liberty Desire

Update: 19 Nov, 2020 @ 4:52am

Localisation Fixes With some Arumba Localisation

Removed State Maintenance Description from buildings

Fixed Force Limit Buildings

Fixed Merchantilism

Fixed Supply Limit Bug

Estate Privilege Fix

Fixed UI of privileges

Fix Missions Error

Small fixes to idea groups and trigger mod

State Maintenance Adjustments

Update countrymilitaryview.gui

Mercenary Idea Group Change / Mercenary Changes

Add/Revert Vanilla Files

Bufedf Development Ideas

Testing out New Hard Mode Changes

Update: 16 Nov, 2020 @ 9:38am

LoStack, Spirit, Afowl have promised me that MP desync should be fixed!

Mining Building changes

Localization and Balance Changes

More Bug Fixes

Update: 15 Nov, 2020 @ 3:51am

Updated to Fix Small Bug

Update: 14 Nov, 2020 @ 9:20pm

Shoober Recommended Idea Changes

Bug Fixes, Hopefully Desync is gone!

Update: 13 Nov, 2020 @ 4:51am

Improvements towards Ideas

ALOT of Bug Fixes

Readded Raiding for Players...... #blameafowl

Culture Conversion Time Changes

Removed the Memeluks, and Polska.... Because people don't like memes

Update: 11 Nov, 2020 @ 1:43am

Added New Policies

Fixed some broken Ideas

Nerfed Idea group Slots

Bug Fixes.... Yay!

Reworked Culture Time, and made Mine Building Cheaper

Added Stackpoint, and SpiritBreaker Updates into the modpack

Update: 7 Nov, 2020 @ 11:06pm

Added Thumbnail

Rebalanced Ideas

Localisation Reorganization