Arma 3
Tinter-Furniture - Dynamic Furniture as a Mod
Showing 1-6 of 6 entries
Update: 22 Aug @ 12:24pm

v2.1.0
Added new optimisation that skips the update loop if the camera has not moved a certain distance.
Added new CBA setting to control this distance.
Added WS CDLC support.
Added vanilla friendly WS compositions by Cynicus-Nihilisticus.
Added WS compositions using CUP by Verstand3n.
Added support for Cam Lao Nam houses
Added compositions for Cam Lao Nam
Added more non-modern Livonia compositions
Fixed invisible walls in a composition for "i_House_Big_01_b_base_F".
Fixed some issues with floating items and rogue plant pots for "i_House_Big_01_b_base_F".

Update: 9 Sep, 2021 @ 2:17pm

v2.0.2 Added new Livonia, Cam Lao Nam and Weferlingen compositions, fixed furniture spawning in destroyed buildings

Update: 28 Apr, 2021 @ 12:21pm

v2.0.1 Added new livonia compositions

Update: 25 Oct, 2020 @ 5:20am

Settings can now be set through CBA.
Function names have been changed to be compatible with the script version.
The mod will turn off if it detects the script is running (Script version must be v2.1.0 or higher).

Update: 4 Oct, 2020 @ 3:12pm

Update: 4 Oct, 2020 @ 9:22am