Arma 3
[DYN/CO-24] Whole Lotta Altis
Mostrando 31-40 de 83 aportaciones
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Actualización: 13 ABR 2014 a las 2:37 a. m.

Possible respawn fix, crate drops fixed, added disable AI mortars parameters, player can now point where the purchased vehicle appaers, maybe some other fixes

Actualización: 12 ABR 2014 a las 1:21 p. m.

Various fixes, guardpost improvements (no blinking when captured or when removing objects), limited VAS can be set now off from parameters

Actualización: 22 MAR 2014 a las 12:49 p. m.

Hotfixes

Actualización: 22 MAR 2014 a las 11:18 a. m.

Removed unneeded weather/time sync

Actualización: 22 MAR 2014 a las 8:57 a. m.

Latest tweaks, fixes and additions from SP version

Actualización: 5 MAR 2014 a las 1:28 p. m.

3 new tasks (Capture area, seek enemy thief/civ murderer), enemy may call mortar/arty strikes if there is related zone inside 4km radius, added option to disable island insertion, random static armed vehicles in camps, added birds over deadmen and taking off near vehicles/moving men, other tweaks/fixes.

Actualización: 3 MAR 2014 a las 12:18 p. m.

New "Save/Kill Officer"-task, New "Create Guardpost"-task, Guardpost creator is now able to delete the post, Guardpost bunker gives now limits for static weapons/vehicles and AIteams, Gear is now transfered between dead and respawn, New personal value for VAS/Armed Support access, +Much tweaks and fixes.

Actualización: 1 MAR 2014 a las 9:20 a. m.

Hotfix

Actualización: 1 MAR 2014 a las 7:50 a. m.

More fixes and tweaks, added random guarded houses and village guards

Actualización: 27 FEB 2014 a las 12:11 p. m.

Some more fixes