Arma 3
EMP Systems
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更新: 2021年2月28日 @ 3時05分

Added compat with ACE vehicle laser designator codes, and ballistic info for 12.7mm rounds.
Damage model tweaks.
HARM missiles have a decent explosive damage radius now alongside the EMP effect, designed as an area of effect weapon. 12.7mm EMP Sniper rounds have increased penetration and are designed as an anti-vehicle weapon, the rounds may penetrate right through infantry in some cases.

更新: 2021年2月24日 @ 8時42分

更新: 2021年2月24日 @ 8時41分

+ CUP integration (finally) - NVGs, NV/TI Optics, IR Weapon attachments all added to arrays of affected gear
* Some more script tidy up

更新: 2021年2月24日 @ 7時51分

* FX Update / performance update / audio enhancement - Added some ppfx and an echo to larger weapons

更新: 2021年2月16日 @ 8時38分

* General FX update, tweaks and scripting fixes
* 12.7mm Mags reduced to 3 Rounds
* Added a "whistle" effect to munitions as they fly
* Explosion sounds should be a bit more "punchy" and "electric"
* Small static / spark FX on vehicles when initially affected by EMP
* Other stuff I forget

更新: 2020年12月6日 @ 23時53分

更新: 2020年12月6日 @ 23時38分

+ Signed for MP, hope it was done right

更新: 2020年12月5日 @ 17時05分

+ Effects cleanup
+ RHS, RH accessories and SMA compatibility (no dependencies) - CUP coming in a future update

更新: 2020年10月29日 @ 7時54分

+ Added EMP-HARM

更新: 2020年10月22日 @ 8時35分

* Small fix to 12.7x99mm visual effects