RimWorld

RimWorld

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Uppdatering: 18 nov, 2020 @ 8:45

Version 1.1.2
-Fixed several bugs in Rand (fixed incompatibility with Map Reroll)

Uppdatering: 18 nov, 2020 @ 7:39

Version 1.1.1
-Transpiled BattleLog.Add
-Transpiled Pawn_InteractionsTracker.TryInteractRandomly
-Transpiled RemoveRegion.RemoveRegion
-Fixed bug in ImmunityHandler.NeededImmunitiesNow

Uppdatering: 17 nov, 2020 @ 17:45

Version 1.1.0
-Fixed bug in WorldComponent Ticks
-Fixed bug in TradeShip Ticks
-Fixed bug in WildPlantSpawner Ticks
-Fixed bug in Faction Ticks

Uppdatering: 17 nov, 2020 @ 11:21

Version 1.0.83
-Fixed bug in PathFinder.FindPath
-Fixed bug in GiddyUpCore.Storage.ExtendedDataStorage.GetExtendedDataFor

Uppdatering: 16 nov, 2020 @ 14:53

PathFinding Broken

Uppdatering: 16 nov, 2020 @ 10:46

Version 1.0.82
-Major performance improvement in PathFinder.FindPath
-Fixed bug in RegionListersUpdater.RegisterInRegions
-Fixed bug in RegionListersUpdater.DeregisterInRegions

Uppdatering: 14 nov, 2020 @ 20:54

Generated terrain is blank on new maps

Uppdatering: 14 nov, 2020 @ 14:46

Version 1.0.81
-Fixed bug in FireUtility.ContainsStaticFire
-Fixed bug in GUIStyle.CalcHeight
-Fixed bug in ImmunityHandler.NeededImmunitiesNow
-Fixed bug in ImmunityHandler.ImmunityHandlerTick
-Fixed bug in RegionListersUpdater.DeregisterInRegions
-Fixed bug in ReservationManager.ReleaseClaimedBy

Uppdatering: 13 nov, 2020 @ 19:42

Version 1.0.80
-Fixed bug causing incidents to trigger twice
-Fixed bug in GiddyUpCore.Jobs.JobDriver_Mounted.waitForRider

Uppdatering: 13 nov, 2020 @ 15:58

Version 1.0.79
-Added feature to assist in automating method transpiling
-Added method RenderTexture.ReleaseTemporaryThreadSafe
-Fixed bug in GiddyUpCore.Utilities.TextureUtility.getReadableTexture
-Fixed bug in GiddyUpCore.Utilities.TextureUtility.setDrawOffset
-Fixed bug in GiddyUpCore.Storage.ExtendedDataStorage.DeleteExtendedDataFor
-Fixed bug in Texture2D.Internal_Create
-Fixed bug in Texture2D.ReadPixels
-Fixed bug in Texture2D.Apply
-Fixed bug in HediffSet.AddDirect