Crusader Kings III

Crusader Kings III

Rurik: Chronica Slavorum
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Update: 30 Jun, 2023 @ 5:00am

✦ Increased AI_BASE_WAR_CHANCE = 60% (was 10%)
✦ Changed AI_WAR_BASE_COOLDOWN = 185 (was 365 days)
✦ AI has a 20% (was 25%) chance to spend most of their prestige income on maintaining the MAA
✦ The AI will tend to spend ideally 80% (was 40%) of its prestige on serving professionals
✦ The AI will consider disbanding some squad if the maintenance is over 110% (was 60%)

Update: 30 Jun, 2023 @ 1:00am

✦ Updated descriptor 1.9.2.1
✦ Converted war music files to play when war starts

Update: 31 May, 2023 @ 2:00am

✦ Adaptation for game version 1.9.1
✦ Removed illustrations for innovations

Update: 29 May, 2023 @ 12:00pm

✦ Added game rule "Streamer mode" that allows you to turn off the mod's music
✦ Returned a separate slot for amulets to avoid using multiple at the same time

Update: 23 May, 2023 @ 12:00am

✦ Returned Ruyan culture along with the high priest
✦ Amulets now fit into the miscellaneous slot instead of a separate one

Update: 21 May, 2023 @ 1:00am

✦ Now Belgrade is truly a sacred place for the South Slavs
✦ Now the event of killing Askold and Dir can happen even if Oleg does not own titles

Update: 20 May, 2023 @ 4:00pm

✦ Slavic paganism gained unification:
Zhrechestvo (Western), Volkhovstvo (Eastern), Rodnoverie (Southern)
✦ Now the councillor court chaplain of the Western and Southern Slavs is title - Zhrets
✦ Changed holy site for South Slavs (Zagreb -> Belgrade)
✦ Added old AI mod improvement for aggressive wars
(AI_BASE_WAR_CHANCE = 0.1 -> 0.6) and (AI_WAR_BASE_COOLDOWN = 365 -> 185)
✦ Added feudal elections for the kingdom of Navarre from the start of the game

Update: 19 May, 2023 @ 2:00pm

✦ West Slavic characters now correctly assign religion at game start

Update: 19 May, 2023 @ 1:00am

✦ Updated localization files

Update: 18 May, 2023 @ 5:00am

✦ Removed age restrictions for Slavic elections
(Comment: As planned by the mod, now Igor will rule, and Oleg will be regent with him)