Garry's Mod

Garry's Mod

Desert – Flat sand, Military bases, Undergrounds
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Update: 23 Mar, 2021 @ 6:13pm

+Added AI support (AI Nodes and NavMeshes),
+Added ICBM Silo with missile (Currently in development**),
+Added keypad code clues,
+Added secret underground access through cooling shaft,
+Added helipads near spawn & farthest bunker,
+Added hydraulic car lift at the spawn,
-Removed lock bar to the second door of the farthest bunker,
*Embellished and changed layout of the farthest bunker,
*Fixed turrets gun fire rate,
*Fixed gravity won't reset to default after respawn,
*Fixed doors that can be locked from inside won't unlock when everyone in is dead under the farthest bunker,
*Fixed some rotating entities that stop after very long time.


** : The silo in this version is not fully accessible, since we planned to do a whole Missile Launch Facility like the Titan II museum. However, you can force the opening if you really want by pressing an invisible button at the caged lamp on the right side of the stair.

Update: 2 Sep, 2020 @ 2:19pm

Initial level release. Still in development and many places and features are planned.

Planned:
• AI support (Nodes & Navmeshes),
• Vent access from outside to bunkers,
• More detailed outside (rocks, bushes, ravines, cactus...),
• Many more small additions.